Tue, 11 Apr 2023 22:39:18 +0300
Split GL preferences that affect GL build to a new build preferences structure, modifying that requires rebuild, modifying render preferences does not
#pragma once #include <QWidget> #include <ui_circletool.h> #include "src/model.h" class CircleToolOptionsWidget : public QWidget { Q_OBJECT Ui_CircleToolOptions ui; public: CircleToolOptionsWidget(QWidget* parent); virtual ~CircleToolOptionsWidget(); unsigned int segments() const; unsigned int divisions() const; CircularPrimitive::Type type() const; Q_SIGNALS: void optionsChanged(const CircleToolOptions& options); private: Q_SLOT void handleInputChange(); };