src/layers/axeslayer.h

Fri, 01 Jul 2022 16:46:43 +0300

author
Teemu Piippo <teemu.s.piippo@gmail.com>
date
Fri, 01 Jul 2022 16:46:43 +0300
changeset 312
2637134bc37c
parent 264
76a025db4948
child 378
01537fbe096e
permissions
-rw-r--r--

Fix right click to delete not really working properly
Instead of removing the point that had been added, it would remove
the point that is being drawn, which would cause it to overwrite the
previous point using the new point, causing a bit of a delay

#pragma once
#include "src/gl/common.h"
#include "src/gl/basicshaderprogram.h"

class AxesLayer final : public RenderLayer
{
	BasicShader shader;
public:
	void initializeGL() override;
	void overpaint(QPainter* painter) override;
	void paintGL() override;
	void mvpMatrixChanged(const glm::mat4& mvpMatrix) override;
};

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