src/invert.h

Fri, 01 Jul 2022 16:46:43 +0300

author
Teemu Piippo <teemu.s.piippo@gmail.com>
date
Fri, 01 Jul 2022 16:46:43 +0300
changeset 312
2637134bc37c
parent 306
6ad27b7d2697
child 374
75efc3ba5a56
permissions
-rw-r--r--

Fix right click to delete not really working properly
Instead of removing the point that had been added, it would remove
the point that is being drawn, which would cause it to overwrite the
previous point using the new point, causing a bit of a delay

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 - 2020 Teemu Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once
#include "src/basics.h"
#include "src/gl/common.h"

enum Axis { X, Y, Z };

namespace math
{
	glm::mat4 flipmatrix(Axis dimension);
}

constexpr void invert(Quadrilateral& quad)
{
	std::swap(quad.p1, quad.p3);
}

constexpr Quadrilateral inverted(Quadrilateral quad)
{
	invert(quad);
	return quad;
}

constexpr void invert(Triangle& tri)
{
	std::swap(tri.p1, tri.p2);
}

constexpr Triangle inverted(Triangle tri)
{
	invert(tri);
	return tri;
}

namespace gl
{
	void invert(PolygonElement &polygon);
}

using gl::invert;

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