Tue, 28 Jan 2020 23:34:49 +0200
added some sort of lighting
#pragma once #include "edge.h" namespace linetypes { class ConditionalEdge; } class linetypes::ConditionalEdge : public Edge { public: ConditionalEdge() = default; ConditionalEdge( const glm::vec3& point_1, const glm::vec3& point_2, const glm::vec3& controlPoint_1, const glm::vec3& controlPoint_2, const Color colorIndex = colors::edge); ConditionalEdge(const QVector<glm::vec3>& vertices, const Color color); QVariant getProperty(Property property) const override; SetPropertyResult setProperty( Property property, const QVariant& value) override; QString textRepresentation() const override; private: glm::vec3 controlPoint_1 = {}; glm::vec3 controlPoint_2 = {}; };