src/invert.h

Tue, 27 Jul 2021 13:23:34 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Tue, 27 Jul 2021 13:23:34 +0300
changeset 117
121a40d5e34c
parent 33
4c41bfe2ec6e
child 183
97b591813c8b
permissions
-rw-r--r--

Add vertex map

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013 - 2020 Teemu Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once
#include "main.h"
#include "gl/common.h"

bool isflat(class Model* model, Axis* axis);

namespace math
{
	glm::mat4 flipmatrix(Axis dimension);
}
//void invert(LDObject* obj, class DocumentManager* context);

namespace gl
{
	void invert(gl::Polygon& polygon);
}

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