--- a/src/gl/partrenderer.h Wed Jun 29 16:21:44 2022 +0300 +++ b/src/gl/partrenderer.h Wed Jun 29 16:33:49 2022 +0300 @@ -43,8 +43,8 @@ std::optional<glm::vec3> screenToModelCoordinates(const QPointF& point, const Plane& plane) const; QPointF modelToScreenCoordinates(const glm::vec3& point) const; bool isDark() const; - ModelId pick(QPoint where); - void setSelection(const QSet<ModelId>& selectedIds); + ElementId pick(QPoint where); + void setSelection(const QSet<ElementId>& selectedIds); Q_SIGNALS: void projectionMatrixChanged(const glm::mat4& newMatrix); void modelMatrixChanged(const glm::mat4& newMatrix);