src/gl/compiler.cpp

changeset 35
98906a94732f
parent 34
1de2b8d64e9f
child 37
90443fb328ea
--- a/src/gl/compiler.cpp	Tue Jan 28 23:34:49 2020 +0200
+++ b/src/gl/compiler.cpp	Thu Jan 30 19:20:11 2020 +0200
@@ -68,7 +68,7 @@
 }
 )";
 
-gl::Compiler::Compiler(const ColorTable& colorTable, QObject* parent) :
+gl::Compiler::Compiler(const ldraw::ColorTable& colorTable, QObject* parent) :
 	QObject{parent},
 	colorTable{colorTable}
 {
@@ -163,7 +163,7 @@
 }
 
 [[maybe_unused]]
-static QColor colorFromId(linetypes::Id id)
+static QColor colorFromId(ldraw::Id id)
 {
 	// Calculate a color based from this index. This method caters for
 	// 16777216 objects. I don't think that will be exceeded anytime soon.
@@ -197,11 +197,11 @@
 {
 	QColor color;
 	// For normal colors, use the polygon's color.
-	if (polygon.color == colors::main)
+	if (polygon.color == ldraw::mainColor)
 	{
 		color = {255, 255, 64}; // mainColorRepresentation();
 	}
-	else if (polygon.color == colors::edge)
+	else if (polygon.color == ldraw::edgeColor)
 	{
 		// Edge color is black, unless we have a dark background, in which case lines need to be bright.
 		color = Qt::black; //luma(config::backgroundColor()) > 40 ? Qt::black : Qt::white;

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