1 #include "triangle.h" |
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2 |
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3 QString ldraw::Triangle::textRepresentation() const |
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4 { |
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5 return utility::format("%1 %2 %3", |
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6 utility::vertexToStringParens(points[0]), |
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7 utility::vertexToStringParens(points[1]), |
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8 utility::vertexToStringParens(points[2])); |
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9 } |
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10 |
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11 void ldraw::Triangle::getPolygons( |
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12 std::vector<gl::Polygon>& polygons, |
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13 GetPolygonsContext* context) const |
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14 { |
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15 Q_UNUSED(context) |
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16 polygons.push_back(gl::triangle( |
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17 this->points[0], |
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18 this->points[1], |
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19 this->points[2], |
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20 this->colorIndex, |
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21 this->id)); |
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22 } |
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23 |
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24 void ldraw::Triangle::invert(GetPolygonsContext *) |
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25 { |
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26 // 0 1 2 |
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27 // -> 1 0 2 |
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28 std::swap(this->points[0], this->points[1]); |
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29 } |
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30 |
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31 ldraw::Object::Type ldraw::Triangle::typeIdentifier() const |
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32 { |
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33 return Type::Triangle; |
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34 } |
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35 |
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36 QString ldraw::Triangle::toLDrawCode() const |
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37 { |
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38 return utility::format( |
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39 "3 %1 %2 %3 %4", |
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40 this->colorIndex.index, |
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41 utility::vertexToString(this->points[0]), |
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42 utility::vertexToString(this->points[1]), |
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43 utility::vertexToString(this->points[2])); |
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44 } |
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45 |
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46 QString ldraw::Triangle::iconName() const |
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47 { |
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48 return ":/icons/linetype-triangle.png"; |
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49 } |
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50 |
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51 QString ldraw::Triangle::typeName() const |
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52 { |
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53 return QObject::tr("triangle"); |
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54 } |
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