| 1 #include "quadrilateral.h" |
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| 2 |
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| 3 QString ldraw::Quadrilateral::textRepresentation() const |
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| 4 { |
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| 5 return utility::format("%1 %2 %3 %4", |
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| 6 utility::vertexToStringParens(this->points[0]), |
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| 7 utility::vertexToStringParens(this->points[1]), |
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| 8 utility::vertexToStringParens(this->points[2]), |
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| 9 utility::vertexToStringParens(this->points[3])); |
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| 10 } |
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| 11 |
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| 12 void ldraw::Quadrilateral::getPolygons( |
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| 13 std::vector<gl::Polygon>& polygons, |
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| 14 GetPolygonsContext* context) const |
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| 15 { |
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| 16 Q_UNUSED(context) |
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| 17 polygons.push_back(gl::quadrilateral( |
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| 18 this->points[0], |
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| 19 this->points[1], |
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| 20 this->points[2], |
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| 21 this->points[3], |
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| 22 this->colorIndex, |
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| 23 this->id)); |
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| 24 } |
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| 25 |
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| 26 void ldraw::Quadrilateral::invert(GetPolygonsContext *) |
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| 27 { |
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| 28 // 0 1 2 3 |
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| 29 // -> 2 1 0 3 |
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| 30 std::swap(this->points[0], this->points[2]); |
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| 31 } |
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| 32 |
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| 33 ldraw::Object::Type ldraw::Quadrilateral::typeIdentifier() const |
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| 34 { |
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| 35 return Type::Quadrilateral; |
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| 36 } |
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| 37 |
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| 38 QString ldraw::Quadrilateral::toLDrawCode() const |
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| 39 { |
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| 40 return utility::format( |
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| 41 "4 %1 %2 %3 %4 %5", |
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| 42 this->colorIndex.index, |
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| 43 utility::vertexToString(this->points[0]), |
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| 44 utility::vertexToString(this->points[1]), |
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| 45 utility::vertexToString(this->points[2]), |
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| 46 utility::vertexToString(this->points[3])); |
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| 47 } |
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| 48 |
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| 49 QString ldraw::Quadrilateral::iconName() const |
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| 50 { |
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| 51 return ":/icons/linetype-quadrilateral.png"; |
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| 52 } |
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| 53 |
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| 54 QString ldraw::Quadrilateral::typeName() const |
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| 55 { |
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| 56 return QObject::tr("quadrilateral"); |
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| 57 } |
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