19 #include "main.h" |
19 #include "main.h" |
20 #include "model.h" |
20 #include "model.h" |
21 #include "gl/common.h" |
21 #include "gl/common.h" |
22 #include "invert.h" |
22 #include "invert.h" |
23 #include "documentmanager.h" |
23 #include "documentmanager.h" |
24 #include "modeleditor.h" |
|
25 |
24 |
26 /* |
25 /* |
27 * Returns a matrix that causes a flip on the given dimension. |
26 * Returns a matrix that causes a flip on the given dimension. |
28 */ |
27 */ |
29 glm::mat4 math::flipmatrix(const Axis dimension) |
28 glm::mat4 math::flipmatrix(const Axis dimension) |