28 } |
29 } |
29 |
30 |
30 void PolygonObjectEditor::setObjectId(ldraw::id_t id) |
31 void PolygonObjectEditor::setObjectId(ldraw::id_t id) |
31 { |
32 { |
32 this->storedObjectId = id; |
33 this->storedObjectId = id; |
33 this->buildWidgets(); |
34 const QModelIndex index = this->document->getModel().find(this->objectId()); |
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35 if (index.isValid()) |
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36 { |
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37 for (int n : {0, 1, 2, 3}) |
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38 { |
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39 const ldraw::Object* const object = this->document->getModel()[index.row()]; |
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40 const ldraw::Property property = ldraw::pointProperty(n); |
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41 const QVariant value = object->getProperty(property); |
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42 this->widgets[n]->setVisible(value.isValid()); |
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43 this->formLayout->itemAt(n, QFormLayout::LabelRole)->widget()->setVisible(value.isValid()); |
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44 if (value.isValid()) |
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45 { |
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46 this->widgets[n]->setValue(value.value<glm::vec3>()); |
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47 } |
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48 } |
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49 } |
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50 else |
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51 { |
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52 for (int n : {0, 1, 2, 3}) |
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53 { |
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54 this->widgets[n]->setVisible(false); |
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55 this->formLayout->itemAt(n, QFormLayout::LabelRole)->widget()->setVisible(false); |
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56 } |
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57 } |
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58 } |
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59 |
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60 void PolygonObjectEditor::clear() |
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61 { |
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62 this->setObjectId(ldraw::NULL_ID); |
34 } |
63 } |
35 |
64 |
36 void PolygonObjectEditor::buildWidgets() |
65 void PolygonObjectEditor::buildWidgets() |
37 { |
66 { |
38 this->widgets.clear(); |
67 this->formLayout = new QFormLayout{this}; |
39 delete this->layout(); |
68 this->setLayout(this->formLayout); |
40 QFormLayout* layout = new QFormLayout{this}; |
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41 this->setLayout(layout); |
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42 for (int n : {0, 1, 2, 3}) |
69 for (int n : {0, 1, 2, 3}) |
43 { |
70 { |
44 this->setupPointWidget(n); |
71 this->setupPointWidget(n); |
45 } |
72 } |
46 for (std::unique_ptr<QWidget>& widget : this->widgets) |
73 for (std::unique_ptr<Vec3Editor>& widget : this->widgets) |
47 { |
74 { |
48 const QString label = widget->property(LABEL_NAME).toString(); |
75 const QString label = widget->property(LABEL_NAME).toString(); |
49 layout->addRow(label, widget.get()); |
76 this->formLayout->addRow(label, widget.get()); |
50 } |
77 } |
51 layout->addRow("", &*this->splitter); |
78 this->formLayout->addRow("", &*this->splitter); |
52 } |
79 } |
53 |
80 |
54 void PolygonObjectEditor::setupPointWidget(int n) |
81 void PolygonObjectEditor::setupPointWidget(int n) |
55 { |
82 { |
56 const QModelIndex index = this->document->getModel().find(this->objectId()); |
83 std::unique_ptr<Vec3Editor> editor = std::make_unique<Vec3Editor>(glm::vec3{}, this); |
57 if (index.isValid()) |
84 QObject::connect(editor.get(), &Vec3Editor::valueChanged, this, &PolygonObjectEditor::pointChanged); |
58 { |
85 editor->setProperty(INDEX_NAME, QVariant::fromValue(n)); |
59 const ldraw::Object* const object = this->document->getModel()[index.row()]; |
86 editor->setProperty(LABEL_NAME, &ldraw::traits(ldraw::pointProperty(n)).name[0]); |
60 const ldraw::Property property = ldraw::pointProperty(n); |
87 this->widgets.push_back(std::move(editor)); |
61 const QVariant value = object->getProperty(property); |
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62 if (value.isValid()) |
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63 { |
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64 std::unique_ptr<Vec3Editor> editor = std::make_unique<Vec3Editor>(value.value<glm::vec3>(), this); |
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65 QObject::connect(editor.get(), &Vec3Editor::valueChanged, this, &PolygonObjectEditor::pointChanged); |
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66 editor->setProperty(INDEX_NAME, QVariant::fromValue(n)); |
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67 editor->setProperty(LABEL_NAME, &ldraw::traits(property).name[0]); |
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68 this->widgets.push_back(std::move(editor)); |
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69 } |
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70 } |
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71 } |
88 } |
72 |
89 |
73 void PolygonObjectEditor::pointChanged(const glm::vec3& value) |
90 void PolygonObjectEditor::pointChanged(const glm::vec3& value) |
74 { |
91 { |
75 std::unique_ptr<ModelEditor> modelEditor = this->document->editModel(); |
92 std::unique_ptr<ModelEditor> modelEditor = this->document->editModel(); |