1 #pragma once |
1 #pragma once |
2 #include "object.h" |
2 #include "object.h" |
3 |
3 |
4 namespace linetypes |
4 namespace ldraw |
5 { |
5 { |
6 class Edge; |
6 class Edge; |
7 } |
7 } |
8 |
8 |
9 class linetypes::Edge : public ColoredObject |
9 class ldraw::Edge : public ColoredObject |
10 { |
10 { |
11 public: |
11 public: |
12 using BaseClass = ColoredObject; |
12 using BaseClass = ColoredObject; |
13 Edge() = default; |
13 Edge() = default; |
14 Edge(const glm::vec3& point_1, const glm::vec3& point_2, |
14 Edge(const glm::vec3& point_1, const glm::vec3& point_2, |
15 const Color colorIndex = colors::edge); |
15 const Color colorIndex = ldraw::edgeColor); |
16 Edge(const QVector<glm::vec3>& vertices, const Color color); |
16 Edge(const QVector<glm::vec3>& vertices, const Color color); |
17 QVariant getProperty(Property property) const override; |
17 QVariant getProperty(Property property) const override; |
18 SetPropertyResult setProperty( |
18 SetPropertyResult setProperty( |
19 Property property, |
19 Property property, |
20 const QVariant& value) override; |
20 const QVariant& value) override; |