82 |
82 |
83 Q_DECLARE_METATYPE(gl::Polygon) |
83 Q_DECLARE_METATYPE(gl::Polygon) |
84 |
84 |
85 namespace gl |
85 namespace gl |
86 { |
86 { |
87 inline Polygon edgeLine(const glm::vec3& v_1, const glm::vec3& v_2, Color color, linetypes::Id id) |
87 inline Polygon edgeLine(const glm::vec3& v_1, const glm::vec3& v_2, ldraw::Color color, ldraw::Id id) |
88 { |
88 { |
89 return {Polygon::EdgeLine, {v_1, v_2}, color, id}; |
89 return {Polygon::EdgeLine, {v_1, v_2}, color, id}; |
90 } |
90 } |
91 |
91 |
92 inline Polygon triangle( |
92 inline Polygon triangle( |
93 const glm::vec3& v_1, |
93 const glm::vec3& v_1, |
94 const glm::vec3& v_2, |
94 const glm::vec3& v_2, |
95 const glm::vec3& v_3, |
95 const glm::vec3& v_3, |
96 Color color, |
96 ldraw::Color color, |
97 linetypes::Id id) |
97 ldraw::Id id) |
98 { |
98 { |
99 return {Polygon::Triangle, {v_1, v_2, v_3}, color, id}; |
99 return {Polygon::Triangle, {v_1, v_2, v_3}, color, id}; |
100 } |
100 } |
101 |
101 |
102 inline Polygon quadrilateral( |
102 inline Polygon quadrilateral( |
103 const glm::vec3& v_1, |
103 const glm::vec3& v_1, |
104 const glm::vec3& v_2, |
104 const glm::vec3& v_2, |
105 const glm::vec3& v_3, |
105 const glm::vec3& v_3, |
106 const glm::vec3& v_4, |
106 const glm::vec3& v_4, |
107 Color color, |
107 ldraw::Color color, |
108 linetypes::Id id) |
108 ldraw::Id id) |
109 { |
109 { |
110 return {Polygon::Quadrilateral, {v_1, v_2, v_3, v_4}, color, id}; |
110 return {Polygon::Quadrilateral, {v_1, v_2, v_3, v_4}, color, id}; |
111 } |
111 } |
112 |
112 |
113 inline Polygon conditionalEdge( |
113 inline Polygon conditionalEdge( |
114 const glm::vec3& v_1, |
114 const glm::vec3& v_1, |
115 const glm::vec3& v_2, |
115 const glm::vec3& v_2, |
116 const glm::vec3& control_1, |
116 const glm::vec3& control_1, |
117 const glm::vec3& control_2, |
117 const glm::vec3& control_2, |
118 Color color, |
118 ldraw::Color color, |
119 linetypes::Id id) |
119 ldraw::Id id) |
120 { |
120 { |
121 return {Polygon::ConditionalEdge, {v_1, v_2, control_1, control_2}, color, id}; |
121 return {Polygon::ConditionalEdge, {v_1, v_2, control_1, control_2}, color, id}; |
122 } |
122 } |
123 |
123 |
124 // Vbo names |
124 // Vbo names |