|    235 		return gl::ArrayClass::ConditionalLines; | 
   235 		return gl::ArrayClass::ConditionalLines; | 
|    236 	} | 
   236 	} | 
|    237 	return gl::ArrayClass::Lines; | 
   237 	return gl::ArrayClass::Lines; | 
|    238 } | 
   238 } | 
|    239  | 
   239  | 
|    240 ldraw::id_t gl::Compiler::idFromColor(const std::array<GLbyte, 3>& data) | 
   240 ldraw::id_t gl::Compiler::idFromColor(const std::array<GLubyte, 3>& data) | 
|    241 { | 
   241 { | 
|    242 	return {data[0] * std::int32_t{0x10000} + data[1] * std::int32_t{0x100} + data[2]}; | 
   242 	return {data[0] * std::int32_t{0x10000} + data[1] * std::int32_t{0x100} + data[2]}; | 
|    243 } | 
   243 } | 
|    244  | 
   244  | 
|    245 void gl::Compiler::buildPolygon( | 
   245 void gl::Compiler::buildPolygon( |