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1 #include "multiplyfactordialog.h" |
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2 #include "ui_multiplyfactordialog.h" |
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3 |
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4 MultiplyFactorDialog::MultiplyFactorDialog(const glm::vec3& baseVector, QWidget* parent) : |
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5 QDialog{parent}, |
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6 baseVector{baseVector}, |
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7 preview{baseVector, parent, Vec3Editor::NoMultiplyButton} |
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8 { |
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9 ui = std::make_unique<Ui::MultiplyFactorDialog>(); |
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10 ui->setupUi(this); |
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11 this->preview.setEnabled(false); |
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12 this->ui->previewGroupBox->setLayout(new QVBoxLayout{parent}); |
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13 this->ui->previewGroupBox->layout()->addWidget(&this->preview); |
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14 connect(this->ui->invert, &QCheckBox::clicked, this, &MultiplyFactorDialog::updatePreview); |
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15 connect(this->ui->factor, qOverload<double>(&DoubleSpinBox::valueChanged), this, &MultiplyFactorDialog::updatePreview); |
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16 } |
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17 |
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18 MultiplyFactorDialog::~MultiplyFactorDialog() |
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19 { |
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20 } |
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21 |
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22 glm::vec3 MultiplyFactorDialog::value() const |
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23 { |
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24 glm::vec3 result = baseVector; |
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25 if (this->ui->invert->isChecked()) |
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26 { |
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27 result /= this->ui->factor->value(); |
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28 } |
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29 else |
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30 { |
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31 result *= this->ui->factor->value(); |
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32 } |
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33 return result; |
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34 } |
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35 |
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36 void MultiplyFactorDialog::updatePreview() |
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37 { |
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38 this->preview.setValue(this->value()); |
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39 } |