1 #include <QFormLayout> |
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2 #include <QSplitter> |
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3 #include "document.h" |
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4 #include "modeleditor.h" |
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5 #include "widgets/vec3editor.h" |
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6 #include "ui/polygonobjecteditor.h" |
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7 |
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8 static constexpr char INDEX_NAME[] = "_ldforge_index"; |
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9 static constexpr char LABEL_NAME[] = "_ldforge_label"; |
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10 |
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11 PolygonObjectEditor::PolygonObjectEditor(Document* document, ldraw::id_t id) : |
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12 QWidget{document}, |
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13 document{document}, |
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14 storedObjectId{ldraw::NULL_ID.value} |
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15 { |
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16 this->splitter.emplace(Qt::Vertical, this); |
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17 this->buildWidgets(); |
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18 this->setObjectId(id); |
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19 } |
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20 |
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21 // destructor needed for std::unique_ptr |
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22 PolygonObjectEditor::~PolygonObjectEditor() |
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23 { |
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24 } |
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25 |
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26 ldraw::id_t PolygonObjectEditor::objectId() const |
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27 { |
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28 return this->storedObjectId; |
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29 } |
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30 |
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31 void PolygonObjectEditor::setObjectId(ldraw::id_t id) |
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32 { |
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33 this->storedObjectId = id; |
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34 const QModelIndex index = this->document->getModel().find(this->objectId()); |
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35 if (index.isValid()) |
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36 { |
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37 for (int n : {0, 1, 2, 3}) |
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38 { |
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39 const ldraw::Object* const object = this->document->getModel()[index.row()]; |
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40 const ldraw::Property property = ldraw::pointProperty(n); |
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41 const QVariant value = object->getProperty(property); |
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42 this->widgets[n]->setVisible(value.isValid()); |
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43 this->formLayout->itemAt(n, QFormLayout::LabelRole)->widget()->setVisible(value.isValid()); |
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44 if (value.isValid()) |
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45 { |
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46 this->widgets[n]->setValue(value.value<glm::vec3>()); |
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47 } |
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48 } |
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49 } |
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50 else |
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51 { |
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52 for (int n : {0, 1, 2, 3}) |
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53 { |
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54 this->widgets[n]->setVisible(false); |
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55 this->formLayout->itemAt(n, QFormLayout::LabelRole)->widget()->setVisible(false); |
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56 } |
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57 } |
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58 } |
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59 |
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60 void PolygonObjectEditor::clear() |
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61 { |
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62 this->setObjectId(ldraw::NULL_ID); |
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63 } |
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64 |
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65 void PolygonObjectEditor::buildWidgets() |
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66 { |
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67 this->formLayout = new QFormLayout{this}; |
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68 this->setLayout(this->formLayout); |
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69 for (int n : {0, 1, 2, 3}) |
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70 { |
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71 this->setupPointWidget(n); |
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72 } |
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73 for (std::unique_ptr<Vec3Editor>& widget : this->widgets) |
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74 { |
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75 const QString label = widget->property(LABEL_NAME).toString(); |
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76 this->formLayout->addRow(label, widget.get()); |
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77 } |
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78 this->formLayout->addRow("", &*this->splitter); |
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79 } |
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80 |
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81 void PolygonObjectEditor::setupPointWidget(int n) |
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82 { |
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83 std::unique_ptr<Vec3Editor> editor = std::make_unique<Vec3Editor>(glm::vec3{}, this); |
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84 QObject::connect(editor.get(), &Vec3Editor::valueChanged, this, &PolygonObjectEditor::pointChanged); |
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85 editor->setProperty(INDEX_NAME, QVariant::fromValue(n)); |
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86 editor->setProperty(LABEL_NAME, &ldraw::traits(ldraw::pointProperty(n)).name[0]); |
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87 this->widgets.push_back(std::move(editor)); |
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88 } |
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89 |
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90 void PolygonObjectEditor::pointChanged(const glm::vec3& value) |
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91 { |
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92 std::unique_ptr<ModelEditor> modelEditor = this->document->editModel(); |
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93 const int n = this->sender()->property(INDEX_NAME).toInt(); |
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94 const ldraw::Property property = ldraw::pointProperty(n); |
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95 modelEditor->setObjectProperty(this->objectId(), property, QVariant::fromValue(value)); |
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96 } |
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