16 const glm::vec3 &point_3, |
16 const glm::vec3 &point_3, |
17 const glm::vec3 &point_4, |
17 const glm::vec3 &point_4, |
18 Color colorIndex = ldraw::mainColor); |
18 Color colorIndex = ldraw::mainColor); |
19 Quadrilateral(const std::array<glm::vec3, 4>& vertices, const Color color); |
19 Quadrilateral(const std::array<glm::vec3, 4>& vertices, const Color color); |
20 QVariant getProperty(Property id) const override; |
20 QVariant getProperty(Property id) const override; |
21 SetPropertyResult setProperty(Property id, const QVariant& value) override; |
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22 QString textRepresentation() const override; |
21 QString textRepresentation() const override; |
23 void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override; |
22 void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override; |
24 void invert() override; |
23 void invert() override; |
25 int numPoints() const override; |
24 int numPoints() const override; |
26 const glm::vec3& getPoint(int index) const override; |
25 const glm::vec3& getPoint(int index) const override; |
27 glm::vec3 points[4] = {{}}; |
26 glm::vec3 points[4] = {{}}; |
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27 protected: |
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28 void setProperty(SetPropertyResult* result, const PropertyKeyValue& pair) override; |
28 }; |
29 }; |