16 const glm::vec3& controlPoint_1, |
16 const glm::vec3& controlPoint_1, |
17 const glm::vec3& controlPoint_2, |
17 const glm::vec3& controlPoint_2, |
18 const Color colorIndex = ldraw::edgeColor); |
18 const Color colorIndex = ldraw::edgeColor); |
19 ConditionalEdge(const std::array<glm::vec3, 4>& vertices, const Color color); |
19 ConditionalEdge(const std::array<glm::vec3, 4>& vertices, const Color color); |
20 QVariant getProperty(Property property) const override; |
20 QVariant getProperty(Property property) const override; |
21 SetPropertyResult setProperty( |
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22 Property property, |
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23 const QVariant& value) override; |
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24 QString textRepresentation() const override; |
21 QString textRepresentation() const override; |
25 int numPoints() const override; |
22 int numPoints() const override; |
26 const glm::vec3& getPoint(int index) const override; |
23 const glm::vec3& getPoint(int index) const override; |
27 glm::vec3 controlPoint_1 = {}; |
24 glm::vec3 controlPoint_1 = {}; |
28 glm::vec3 controlPoint_2 = {}; |
25 glm::vec3 controlPoint_2 = {}; |
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26 protected: |
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27 void setProperty(SetPropertyResult* result, const PropertyKeyValue& pair) override; |
29 }; |
28 }; |