13 Triangle( |
13 Triangle( |
14 const glm::vec3 &point_1, |
14 const glm::vec3 &point_1, |
15 const glm::vec3 &point_2, |
15 const glm::vec3 &point_2, |
16 const glm::vec3 &point_3, |
16 const glm::vec3 &point_3, |
17 Color colorIndex = ldraw::mainColor); |
17 Color colorIndex = ldraw::mainColor); |
18 Triangle(const QVector<glm::vec3>& vertices, const Color color); |
18 Triangle(const std::array<glm::vec3, 3>& vertices, const Color color); |
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19 Triangle(const glm::vec3 (&vertices)[3], const Color color); |
19 QVariant getProperty(Property id) const override; |
20 QVariant getProperty(Property id) const override; |
20 SetPropertyResult setProperty(Property id, const QVariant& value) override; |
21 SetPropertyResult setProperty(Property id, const QVariant& value) override; |
21 QString textRepresentation() const override; |
22 QString textRepresentation() const override; |
22 void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override; |
23 void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override; |
23 void invert() override; |
24 void invert() override; |
24 private: |
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25 glm::vec3 points[3] = {{}}; |
25 glm::vec3 points[3] = {{}}; |
26 }; |
26 }; |
27 |
27 |