32 operator QVariant() const; |
33 operator QVariant() const; |
33 }; |
34 }; |
34 |
35 |
35 namespace math |
36 namespace math |
36 { |
37 { |
37 Point3D transform(const Point3D point, const GLRotationMatrix& matrix); |
38 Point3D transform(const Point3D& point, const Matrix4x4& matrix); |
38 qreal distance(const Point3D& one, const Point3D& other); |
39 qreal distance(const Point3D& one, const Point3D& other); |
39 } |
40 } |
40 |
41 |
41 Point3D& operator+=(Point3D &point, const QVector3D& other); |
42 Point3D& operator+=(Point3D &point, const QVector3D& other); |
42 Point3D operator+(Point3D point, const QVector3D& other); |
43 Point3D operator+(Point3D point, const QVector3D& other); |