33 void initializeGL() override; |
33 void initializeGL() override; |
34 void paintGL() override; |
34 void paintGL() override; |
35 Q_SIGNALS: |
35 Q_SIGNALS: |
36 void newStatusText(const QString& newStatusText); |
36 void newStatusText(const QString& newStatusText); |
37 void selectionChanged(const QSet<ldraw::id_t>& newSelection); |
37 void selectionChanged(const QSet<ldraw::id_t>& newSelection); |
38 void mouseClick(Canvas* canvas); |
38 void mouseClick(Canvas* canvas, QMouseEvent* event); |
39 void mouseMove(Canvas* canvas); |
39 void mouseMove(Canvas* canvas, QMouseEvent* event); |
40 private: |
40 private: |
41 void updateGridMatrix(); |
41 void updateGridMatrix(); |
42 glm::vec3 cameraVector() const; |
42 glm::vec3 cameraVector() const; |
43 bool isGridPerpendicularToScreen(float threshold) const; |
43 bool isGridPerpendicularToScreen(float threshold) const; |
44 std::optional<GridProgram> gridProgram; |
44 std::optional<GridProgram> gridProgram; |