Thu, 15 Jun 2023 16:18:03 +0300
Refactor, make selecting elements from the model select the corresponding line from the editor as well
319
9727e545b0bc
Extract the triangulation and triangle merging code into a new source file and clean it up somewhat
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
diff
changeset
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1 | #pragma once |
9727e545b0bc
Extract the triangulation and triangle merging code into a new source file and clean it up somewhat
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
diff
changeset
|
2 | #include "src/basics.h" |
9727e545b0bc
Extract the triangulation and triangle merging code into a new source file and clean it up somewhat
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
diff
changeset
|
3 | #include "src/model.h" |
9727e545b0bc
Extract the triangulation and triangle merging code into a new source file and clean it up somewhat
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
diff
changeset
|
4 | |
9727e545b0bc
Extract the triangulation and triangle merging code into a new source file and clean it up somewhat
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
diff
changeset
|
5 | std::vector<PlainPolygonElement> polygonize( |
9727e545b0bc
Extract the triangulation and triangle merging code into a new source file and clean it up somewhat
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
diff
changeset
|
6 | std::vector<glm::vec3>::const_iterator begin, |
320
af6633412a6c
Cleanup polygonize a bit
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
319
diff
changeset
|
7 | std::vector<glm::vec3>::const_iterator end); |