Mon, 27 Jun 2022 01:49:20 +0300
Define application name and version in CMakeLists
70 | 1 | #pragma once |
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Convert all includes to be relative to project root directory. Files that cannot be found in this manner use angle brackets.
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
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2 | #include "src/gl/common.h" |
76a025db4948
Convert all includes to be relative to project root directory. Files that cannot be found in this manner use angle brackets.
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
263
diff
changeset
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3 | #include "src/gl/basicshaderprogram.h" |
69 | 4 | |
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Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
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5 | class AxesLayer final : public RenderLayer |
69 | 6 | { |
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Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
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7 | BasicShader shader; |
69 | 8 | public: |
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34c6e7bc4ee1
Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
118
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changeset
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9 | void initializeGL() override; |
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87ee9824210b
Readd axis labels, fix antialiasing
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
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10 | void overpaint(QPainter* painter) override; |
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34c6e7bc4ee1
Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
118
diff
changeset
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11 | void paintGL() override; |
34c6e7bc4ee1
Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
118
diff
changeset
|
12 | void mvpMatrixChanged(const glm::mat4& mvpMatrix) override; |
69 | 13 | }; |