Sat, 14 Dec 2019 22:36:06 +0200
added missing files
3 | 1 | /* |
2 | * LDForge: LDraw parts authoring CAD | |
3 | * Copyright (C) 2013 - 2019 Teemu Piippo | |
4 | * | |
5 | * This program is free software: you can redistribute it and/or modify | |
6 | * it under the terms of the GNU General Public License as published by | |
7 | * the Free Software Foundation, either version 3 of the License, or | |
8 | * (at your option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
13 | * GNU General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License | |
16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
17 | */ | |
18 | ||
19 | #pragma once | |
20 | #include <functional> | |
21 | #include <QVector3D> | |
22 | #include "basics.h" | |
23 | ||
18 | 24 | struct Point3D |
3 | 25 | { |
18 | 26 | double x, y, z; |
27 | using CoordinateType = decltype(x); | |
28 | void assign(Axis axis, CoordinateType value); | |
29 | CoordinateType& get(Axis ax); | |
30 | CoordinateType get(Axis ax) const; | |
3 | 31 | }; |
32 | ||
18 | 33 | namespace math |
34 | { | |
35 | Point3D transform(const Point3D point, const GLRotationMatrix& matrix); | |
36 | qreal distance(const Point3D& one, const Point3D& other); | |
37 | } | |
38 | ||
39 | Point3D& operator+=(Point3D &point, const QVector3D& other); | |
40 | Point3D operator+(Point3D point, const QVector3D& other); | |
41 | QVector3D operator-(const Point3D& point, const Point3D& other); | |
42 | Point3D operator-(Point3D point, const QVector3D& vector); | |
43 | Point3D& operator-=(Point3D &point, const QVector3D& vector); | |
44 | Point3D& operator*=(Point3D &point, Point3D::CoordinateType scalar); | |
45 | Point3D operator*(const Point3D &point, Point3D::CoordinateType scalar); | |
46 | bool operator<(const Point3D &point, const Point3D& other); | |
47 | bool operator==(const Point3D &point, const Point3D& other); | |
48 | bool operator!=(const Point3D &point, const Point3D& other); | |
49 | ||
50 | inline Point3D operator*(qreal scalar, const Point3D& vertex) | |
3 | 51 | { |
52 | return vertex * scalar; | |
53 | } | |
54 | ||
18 | 55 | Q_DECLARE_METATYPE(Point3D) |
56 | Point3D vertexFromVector(const QVector3D& vector); | |
57 | QVector3D vertexToVector(const Point3D &vertex); | |
58 | QString vertexToStringParens(const Point3D& vertex); | |
59 | unsigned int qHash(const Point3D& key); | |
60 | Point3D operator-(const Point3D& vertex); | |
61 | QDataStream& operator<<(QDataStream& out, const Point3D& vertex); | |
62 | QDataStream& operator>>(QDataStream& in, Point3D& vertex); |