Thu, 03 Mar 2022 21:13:16 +0200
Clean up Model
3 | 1 | #pragma once |
89 | 2 | #include "polygonobject.h" |
3 | 3 | |
35
98906a94732f
renamed the linetypes namespace to ldraw namespace and added more structures to it
Teemu Piippo <teemu@hecknology.net>
parents:
33
diff
changeset
|
4 | namespace ldraw |
3 | 5 | { |
6 | class Edge; | |
7 | } | |
8 | ||
87
93ec4d630346
added PolygonObject and refactored away a lot of boilerplate
Teemu Piippo <teemu@hecknology.net>
parents:
86
diff
changeset
|
9 | class ldraw::Edge : public PolygonObject<2> |
3 | 10 | { |
11 | public: | |
87
93ec4d630346
added PolygonObject and refactored away a lot of boilerplate
Teemu Piippo <teemu@hecknology.net>
parents:
86
diff
changeset
|
12 | using PolygonObject::PolygonObject; |
6 | 13 | QString textRepresentation() const override; |
21 | 14 | void getPolygons(std::vector<gl::Polygon>& polygons, GetPolygonsContext* context) const override; |
132
488d0ba6070b
Begin work with serialization
Teemu Piippo <teemu@hecknology.net>
parents:
89
diff
changeset
|
15 | Type typeIdentifier() const override; |
141 | 16 | QString toLDrawCode() const override; |
3 | 17 | }; |