Sun, 10 Jan 2021 17:21:32 +0200
work on tools
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object editor widgets start to form up
Teemu Piippo <teemu@hecknology.net>
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1 | #pragma once |
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Teemu Piippo <teemu@hecknology.net>
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2 | #include <QWidget> |
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Teemu Piippo <teemu@hecknology.net>
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3 | #include "main.h" |
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Teemu Piippo <teemu@hecknology.net>
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4 | #include "../widgets/vec3editor.h" |
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Teemu Piippo <teemu@hecknology.net>
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5 | |
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Teemu Piippo <teemu@hecknology.net>
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6 | class Model; |
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Teemu Piippo <teemu@hecknology.net>
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7 | |
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Teemu Piippo <teemu@hecknology.net>
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8 | class PolygonObjectEditor : public QWidget |
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Teemu Piippo <teemu@hecknology.net>
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9 | { |
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Teemu Piippo <teemu@hecknology.net>
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10 | public: |
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Teemu Piippo <teemu@hecknology.net>
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11 | PolygonObjectEditor(Model* model, ldraw::id_t id, QWidget* parent = nullptr); |
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Teemu Piippo <teemu@hecknology.net>
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12 | ~PolygonObjectEditor(); |
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Teemu Piippo <teemu@hecknology.net>
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13 | ldraw::id_t objectId() const; |
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Teemu Piippo <teemu@hecknology.net>
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14 | void setObjectId(ldraw::id_t id); |
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Teemu Piippo <teemu@hecknology.net>
parents:
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15 | private: |
89 | 16 | void buildWidgets(); |
17 | void setupPointWidget(int n); | |
18 | Q_SLOT void pointChanged(const glm::vec3& value); | |
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Teemu Piippo <teemu@hecknology.net>
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19 | Model* model; |
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20 | ldraw::id_t storedObjectId; |
89 | 21 | std::vector<std::unique_ptr<QWidget>> widgets; |
22 | std::optional<class QSplitter> splitter; | |
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Teemu Piippo <teemu@hecknology.net>
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23 | }; |