src/linetypes/propertygenerics.h

Wed, 22 Sep 2021 00:25:31 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 22 Sep 2021 00:25:31 +0300
changeset 135
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child 186
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Merge commit

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1 #pragma once
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2 #include "main.h"
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3 #include "colors.h"
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4
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5 class Vec3Editor;
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6 class MatrixEditor;
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7
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8 namespace ldraw
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9 {
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10 enum class Property;
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11 struct PropertyKeyValue;
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12 template<Property property>
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13 struct PropertyTraits
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14 {
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15 static constexpr bool defined = false;
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16 };
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17 }
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18
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19 /**
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20 * Different properties
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21 */
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22 enum class ldraw::Property
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23 {
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24 Color, // Color of the object
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25 Text, // Text contained in a comment
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26 Point0, // First vertex in a polygon or edge line
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27 Point1, // Second vertex in a polygon or edge line
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28 Point2, // Third vertex in a polygon
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29 Point3, // Fourth vertex in a quadrilateral
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30 Transformation, // 4x4 transformation matrix of a subfile reference
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31 ReferenceName, // Subfile reference name
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32 IsInverted, // Whether or not the object has been inverted with BFC INVERTNEXT
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33 ErrorMessage // For error lines, why parsing failed
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34 };
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35
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36 Q_DECLARE_METATYPE(ldraw::Property)
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37
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38 // Mapping of properties to types
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39 #define LDFORGE_DEFINE_PROPERTY_TYPE(PROPERTY, TYPE) \
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40 namespace ldraw \
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41 { \
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42 template<> struct PropertyTraits<ldraw::Property::PROPERTY> \
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43 { \
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44 using type = TYPE; \
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45 static constexpr std::array<char, 256> name{#PROPERTY}; \
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46 static constexpr bool defined = true; \
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47 }; \
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48 }
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49
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50 LDFORGE_DEFINE_PROPERTY_TYPE(Color, ldraw::Color)
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51 LDFORGE_DEFINE_PROPERTY_TYPE(Text, QString)
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52 LDFORGE_DEFINE_PROPERTY_TYPE(Point0, glm::vec3)
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53 LDFORGE_DEFINE_PROPERTY_TYPE(Point1, glm::vec3)
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54 LDFORGE_DEFINE_PROPERTY_TYPE(Point2, glm::vec3)
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55 LDFORGE_DEFINE_PROPERTY_TYPE(Point3, glm::vec3)
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56 LDFORGE_DEFINE_PROPERTY_TYPE(Transformation, glm::mat4)
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57 LDFORGE_DEFINE_PROPERTY_TYPE(ReferenceName, QString)
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58 LDFORGE_DEFINE_PROPERTY_TYPE(IsInverted, bool)
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59 LDFORGE_DEFINE_PROPERTY_TYPE(ErrorMessage, QString)
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60
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61 #define LDRAW_OBJECT_HANDLE_SET_PROPERTY(PROPERTY, HANDLER) \
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62 {this->handle<ldraw::Property::PROPERTY>(result, pair, \
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63 [&](const ldraw::PropertyType<ldraw::Property::PROPERTY>& value) HANDLER);}
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64
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65 // Generics
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66 namespace ldraw
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67 {
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68 template<ldraw::Property property>
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69 using PropertyType = typename PropertyTraits<property>::type;
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70
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71 template<ldraw::Property property>
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72 inline const char* PROPERTY_NAME = PropertyTraits<property>::name;
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73
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74 constexpr int MAX_POINTS = 4;
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75
89
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76 struct PropertyKeyValue
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77 {
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78 Property key;
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79 QVariant value;
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80 };
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81
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82 constexpr Property pointProperty(int n)
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83 {
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84 Q_ASSERT(n >= 0 and n < MAX_POINTS);
89
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85 return static_cast<Property>(static_cast<int>(Property::Point0) + n);
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86 }
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87
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88 struct PropertyTrait
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89 {
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90 ldraw::Property property;
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91 std::array<char, 256> name;
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92 int type;
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93 };
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94
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95 namespace detail
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96 {
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97 template<int N>
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98 constexpr int propertyCountHelper()
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99 {
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100 if constexpr (ldraw::PropertyTraits<static_cast<Property>(N)>::defined)
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101 {
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102 return propertyCountHelper<N + 1>();
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103 }
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104 else
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105 {
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106 return N;
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107 }
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108 }
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109
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110 template<int k>
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111 constexpr PropertyTrait getPropertyTrait()
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112 {
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113 constexpr auto property = static_cast<ldraw::Property>(k);
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114 using trait = ldraw::PropertyTraits<property>;
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115 return PropertyTrait{
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116 property,
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117 trait::name,
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118 qMetaTypeId<typename trait::type>()
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119 };
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120 }
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121
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122 template<int... Ints>
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123 auto getPropertyTraits(std::integer_sequence<int, Ints...>)
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124 {
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125 return std::array<PropertyTrait, sizeof...(Ints)>{getPropertyTrait<Ints>()...};
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126 }
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127 }
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128
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129 constexpr int NUM_PROPERTIES = detail::propertyCountHelper<0>();
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130 inline const auto& traits()
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131 {
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132 static std::array<PropertyTrait, NUM_PROPERTIES> result =
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133 detail::getPropertyTraits(std::make_integer_sequence<int, NUM_PROPERTIES>());
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134 return result;
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135 }
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136
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137 inline const auto& traits(ldraw::Property property)
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138 {
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139 return traits()[static_cast<int>(property)];
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140 }
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141
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142 template<typename T, std::size_t... Ints>
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143 constexpr auto makeIndexArray(std::index_sequence<Ints...>)
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144 {
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145 return std::array{static_cast<T>(Ints)...};
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146 }
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147
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148 constexpr auto ALL_PROPERTIES = makeIndexArray<Property>(std::make_index_sequence<NUM_PROPERTIES>{});
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149
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150 template<typename T>
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151 bool testPropertyType(ldraw::Property property)
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152 {
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153 return qMetaTypeId<T>() == ldraw::traits(property).type;
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154 }
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155 }

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