src/linetypes/subfilereference.cpp

Fri, 27 Aug 2021 00:55:32 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Fri, 27 Aug 2021 00:55:32 +0300
changeset 122
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parent 86
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child 132
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permissions
-rw-r--r--

Show concave polygons as red while drawing

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1 #include "subfilereference.h"
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2 #include "documentmanager.h"
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3 #include "invert.h"
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5 ldraw::SubfileReference::SubfileReference
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6 (
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7 const glm::mat4& transformation,
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8 const QString& referenceName,
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9 const Color color
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10 ) :
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11 ColoredObject{color},
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12 transformation{transformation},
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13 referenceName{referenceName}
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14 {
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15 }
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16
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17 QVariant ldraw::SubfileReference::getProperty(Property property) const
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18 {
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19 switch (property)
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20 {
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21 case Property::Transformation:
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22 return QVariant::fromValue(this->transformation);
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23 case Property::ReferenceName:
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24 return this->referenceName;
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25 default:
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26 return ColoredObject::getProperty(property);
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27 }
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28 }
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30 void ldraw::SubfileReference::setProperty(SetPropertyResult* result, const PropertyKeyValue& pair)
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31 {
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32 LDRAW_OBJECT_HANDLE_SET_PROPERTY(Transformation, {this->transformation = value;});
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33 LDRAW_OBJECT_HANDLE_SET_PROPERTY(ReferenceName, {this->referenceName = value;});
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34 ldraw::ColoredObject::setProperty(result, pair);
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35 }
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36
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37 QString ldraw::SubfileReference::textRepresentation() const
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38 {
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39 return referenceName + " " + utility::vertexToStringParens(this->position());
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40 }
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41
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42 void ldraw::SubfileReference::getPolygons
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43 (
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44 std::vector<gl::Polygon>& polygons,
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45 GetPolygonsContext* context
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46 ) const
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47 {
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48 Model* model = this->resolve(context->documents);
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49 if (model != nullptr)
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50 {
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51 const bool needInverting = glm::determinant(this->transformation) < 0;
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52 const std::vector<gl::Polygon> modelPolygons = model->getPolygons(context->documents);
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53 polygons.reserve(polygons.size() + modelPolygons.size());
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54 for (gl::Polygon polygon : modelPolygons)
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55 {
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56 for (unsigned int i = 0; i < polygon.numPolygonVertices(); i += 1)
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57 {
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58 glm::vec4 vertex {polygon.vertices[i], 1};
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59 vertex = this->transformation * vertex;
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60 polygon.vertices[i] = vertex;
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61 }
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62 if (needInverting != this->isInverted)
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63 {
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64 gl::invert(polygon);
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65 }
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66 if (polygon.color == ldraw::mainColor)
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67 {
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68 polygon.color = this->colorIndex;
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69 }
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70 polygon.id = this->id;
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71 polygons.push_back(polygon);
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72 }
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73 }
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74 }
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75
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76 glm::vec3 ldraw::SubfileReference::position() const
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77 {
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78 return this->transformation[3];
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79 }
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80
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81 void ldraw::SubfileReference::invert()
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82 {
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83 this->isInverted = not this->isInverted;
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84 }
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85
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86 Model* ldraw::SubfileReference::resolve(DocumentManager* documents) const
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87 {
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88 return documents->findModelByName(this->referenceName);
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89 }

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