Wed, 25 May 2022 17:42:02 +0300
Simplify PolygonCache
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object editor widgets start to form up
Teemu Piippo <teemu@hecknology.net>
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1 | #pragma once |
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Teemu Piippo <teemu@hecknology.net>
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2 | #include <QWidget> |
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Teemu Piippo <teemu@hecknology.net>
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3 | #include "../main.h" |
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Teemu Piippo <teemu@hecknology.net>
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4 | #include "../model.h" |
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Teemu Piippo <teemu@hecknology.net>
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5 | |
152 | 6 | class Document; |
7 | ||
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Teemu Piippo <teemu@hecknology.net>
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8 | class ObjectEditor : public QWidget |
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Teemu Piippo <teemu@hecknology.net>
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9 | { |
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Teemu Piippo <teemu@hecknology.net>
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10 | Q_OBJECT |
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Teemu Piippo <teemu@hecknology.net>
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11 | public: |
152 | 12 | explicit ObjectEditor(Document* document, ldraw::id_t id = ldraw::NULL_ID); |
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Teemu Piippo <teemu@hecknology.net>
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13 | ~ObjectEditor(); |
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Teemu Piippo <teemu@hecknology.net>
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14 | void setObjectId(ldraw::id_t id); |
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Teemu Piippo <teemu@hecknology.net>
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15 | private: |
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Teemu Piippo <teemu@hecknology.net>
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16 | Q_SLOT void handleColorChange(ldraw::Color value); |
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17 | Q_SLOT void handleVec3Change(const glm::vec3& value); |
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- Add editors for string and bool properties
Teemu Piippo <teemu@hecknology.net>
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18 | Q_SLOT void handleBoolChange(bool value); |
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19 | Q_SLOT void handleStringChange(const QString& value); |
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20 | class Ui_ObjectEditor& ui; |
152 | 21 | Document* const document; |
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Teemu Piippo <teemu@hecknology.net>
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22 | ldraw::id_t objectId = ldraw::NULL_ID; |
178 | 23 | QMap<ldraw::Property, QPair<QWidget*, QWidget*>> propertyWidgets; |
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Teemu Piippo <teemu@hecknology.net>
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24 | QWidget* makeEditorWidgetForProperty(ldraw::Property property); |
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25 | void handlePropertyChange(QObject* caller, const QVariant& value); |
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26 | }; |