Thu, 06 Feb 2020 20:33:05 +0200
added the pick scene
19 | 1 | /* |
2 | * LDForge: LDraw parts authoring CAD | |
24 | 3 | * Copyright (C) 2013 - 2020 Teemu Piippo |
19 | 4 | * |
5 | * This program is free software: you can redistribute it and/or modify | |
6 | * it under the terms of the GNU General Public License as published by | |
7 | * the Free Software Foundation, either version 3 of the License, or | |
8 | * (at your option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
13 | * GNU General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License | |
16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
17 | */ | |
18 | ||
19 | #pragma once | |
20 | #include "main.h" | |
21 | #include "gl/common.h" | |
22 | ||
23 | bool isflat(class Model* model, Axis* axis); | |
21 | 24 | |
25 | namespace math | |
26 | { | |
33
4c41bfe2ec6e
replaced matrix and vertex classes with glm
Teemu Piippo <teemu@hecknology.net>
parents:
24
diff
changeset
|
27 | glm::mat4 flipmatrix(Axis dimension); |
21 | 28 | } |
19 | 29 | //void invert(LDObject* obj, class DocumentManager* context); |
21 | 30 | |
31 | namespace gl | |
32 | { | |
33 | void invert(gl::Polygon& polygon); | |
34 | } |