Tue, 27 Jul 2021 16:29:00 +0300
Add vertex rendering
16 | 1 | #include <QAction> |
2 | #include "keyboardshortcutseditor.h" | |
3 | #include "uiutilities.h" | |
4 | ||
5 | KeyboardShortcutsEditor::KeyboardShortcutsEditor(QObject* subject, QObject* parent) : | |
6 | QAbstractTableModel{parent}, | |
7 | actions{uiutilities::collectActions(subject)} | |
8 | { | |
9 | } | |
10 | ||
11 | int KeyboardShortcutsEditor::rowCount(const QModelIndex&) const | |
12 | { | |
13 | return this->actions.size(); | |
14 | } | |
15 | ||
16 | int KeyboardShortcutsEditor::columnCount(const QModelIndex&) const | |
17 | { | |
18 | return 2; | |
19 | } | |
20 | ||
21 | QVariant KeyboardShortcutsEditor::data( | |
22 | const QModelIndex& index, | |
23 | int role) const | |
24 | { | |
25 | QAction* const action = this->actions[index.row()]; | |
26 | const Column column = static_cast<Column>(index.column()); | |
27 | switch(role) | |
28 | { | |
29 | case Qt::DisplayRole: | |
30 | switch (column) { | |
31 | case TitleColumn: | |
32 | return action->text(); | |
33 | case ShortcutColumn: | |
34 | return action->shortcut().toString(QKeySequence::NativeText); | |
35 | } | |
36 | break; | |
37 | } | |
38 | return {}; | |
39 | } | |
40 | ||
41 | QVariant KeyboardShortcutsEditor::headerData( | |
42 | int section, | |
43 | Qt::Orientation orientation, | |
44 | int role) const | |
45 | { | |
46 | if (orientation == Qt::Horizontal and role == Qt::DisplayRole) | |
47 | { | |
48 | switch (static_cast<Column>(section)) | |
49 | { | |
50 | case TitleColumn: | |
51 | return tr("Action"); | |
52 | case ShortcutColumn: | |
53 | return tr("Shortcut"); | |
54 | } | |
55 | } | |
56 | return {}; | |
57 | } | |
58 |