Tue, 27 Jul 2021 16:29:00 +0300
Add vertex rendering
3 | 1 | #pragma once |
89 | 2 | #include "polygonobject.h" |
3 | 3 | |
35
98906a94732f
renamed the linetypes namespace to ldraw namespace and added more structures to it
Teemu Piippo <teemu@hecknology.net>
parents:
33
diff
changeset
|
4 | namespace ldraw |
3 | 5 | { |
6 | class ConditionalEdge; | |
7 | } | |
8 | ||
87
93ec4d630346
added PolygonObject and refactored away a lot of boilerplate
Teemu Piippo <teemu@hecknology.net>
parents:
86
diff
changeset
|
9 | class ldraw::ConditionalEdge : public PolygonObject<4> |
3 | 10 | { |
11 | public: | |
87
93ec4d630346
added PolygonObject and refactored away a lot of boilerplate
Teemu Piippo <teemu@hecknology.net>
parents:
86
diff
changeset
|
12 | using PolygonObject<4>::PolygonObject; |
6 | 13 | QString textRepresentation() const override; |
3 | 14 | }; |