src/tools/drawtool.h

Wed, 25 May 2022 12:01:58 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 25 May 2022 12:01:58 +0300
changeset 189
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parent 185
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permissions
-rw-r--r--

cleanup, gl::Compiler changed to gl::ModelShaders

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1 #pragma once
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2 #include "basetool.h"
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3
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4 class AbstractDrawTool : public BaseTool
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5 {
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6 public:
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7 AbstractDrawTool(Document* document);
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8 void reset() override;
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9 void overpaint(Canvas*, QPainter*) const override;
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10 bool mouseMove(Document* document, Canvas* canvas, QMouseEvent* event) override;
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11 bool mouseClick(Canvas* canvas, QMouseEvent* event) override;
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12 bool keyReleased(Document*, Canvas* canvas, QKeyEvent* event) override;
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13 protected:
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14 void addCurrentPoint(Canvas *canvas);
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15 virtual void addPoint(const glm::vec3& pos);
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16 virtual void closeShape() = 0;
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17 void removeLastPoint();
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18 void clearPoints();
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19 bool isCloseToExistingPoints(const glm::vec3& pos) const;
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20 std::vector<glm::vec3> polygon;
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21 std::vector<glm::vec3> previewPolygon;
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22 glm::vec3 previewPoint;
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23 bool isconcave = false;
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24 void updatePreviewPolygon();
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25 };
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26
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27 class DrawTool : public AbstractDrawTool
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28 {
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29 Q_OBJECT
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31 public:
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32 Q_INVOKABLE DrawTool(Document* document);
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33
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34 QString name() const override;
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35 QString toolTip() const override;
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36 QString iconName() const override;
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37 protected:
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38 virtual void addPoint(const glm::vec3& pos) override;
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39 void closeShape() override;
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40 };

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