Sat, 05 Mar 2022 13:18:40 +0200
Icons update
103 | 1 | #include <QMessageBox> |
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2 | #include <document.h> |
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3 | #include "linetypes/edge.h" |
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4 | #include "linetypes/triangle.h" |
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5 | #include "linetypes/quadrilateral.h" |
96 | 6 | #include "drawtool.h" |
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7 | #include "modeleditor.h" |
96 | 8 | |
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9 | static const QBrush pointBrush = {Qt::white}; |
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10 | static const QPen polygonPen = {QBrush{Qt::black}, 2.0, Qt::DashLine}; |
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11 | static const QPen pointPen = {QBrush{Qt::black}, 2.0}; |
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12 | static const QBrush polygonBrush = {QColor{64, 255, 128, 192}}; |
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13 | static const QBrush badPolygonBrush = {QColor{255, 96, 96, 192}}; |
108 | 14 | |
152 | 15 | DrawTool::DrawTool(Document* document) : |
16 | BaseTool{document} | |
17 | { | |
18 | } | |
96 | 19 | |
20 | QString DrawTool::name() const | |
21 | { | |
22 | static const QString result = tr("Draw"); | |
23 | return result; | |
24 | } | |
25 | ||
26 | QString DrawTool::toolTip() const | |
27 | { | |
28 | static const QString result = tr("Draw new elements into the model."); | |
29 | return result; | |
30 | } | |
103 | 31 | |
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32 | bool DrawTool::mouseClick(Document* document, Canvas* canvas, QMouseEvent* event) |
103 | 33 | { |
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34 | if (event->button() == Qt::LeftButton) |
106 | 35 | { |
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36 | const auto& worldPosition = canvas->getWorldPosition(); |
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37 | if (worldPosition.has_value()) |
106 | 38 | { |
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39 | const glm::vec3& pos = worldPosition.value(); |
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40 | const auto isCloseToPos = [&](const glm::vec3& x){return geom::isclose(x, pos);}; |
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41 | if (any(this->polygon, isCloseToPos)) |
106 | 42 | { |
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43 | this->closeShape(document); |
106 | 44 | } |
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45 | else |
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46 | { |
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47 | this->polygon.push_back(pos); |
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48 | if (this->polygon.size() == 4) |
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49 | { |
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50 | this->closeShape(document); |
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51 | } |
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52 | } |
106 | 53 | } |
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54 | this->previewPolygon = this->polygon; |
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55 | return true; |
106 | 56 | } |
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57 | else if (event->button() == Qt::RightButton and this->polygon.size() > 0) |
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58 | { |
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59 | this->polygon.erase(this->polygon.end() - 1); |
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60 | this->updatePreviewPolygon(); |
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61 | return true; |
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62 | } |
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63 | else |
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64 | { |
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65 | return false; |
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66 | } |
103 | 67 | } |
106 | 68 | |
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69 | bool DrawTool::mouseMove(Document* document, Canvas* canvas, QMouseEvent *event) |
108 | 70 | { |
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71 | static_cast<void>(document); |
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72 | static_cast<void>(event); |
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73 | const auto& worldPosition = canvas->getWorldPosition(); |
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74 | if (worldPosition.has_value()) |
108 | 75 | { |
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76 | this->previewPoint = worldPosition.value(); |
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77 | if (this->polygon.size() < 4) |
108 | 78 | { |
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79 | this->updatePreviewPolygon(); |
108 | 80 | } |
81 | } | |
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82 | return false; |
108 | 83 | } |
84 | ||
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85 | bool DrawTool::keyReleased(Document*, Canvas* canvas, QKeyEvent* event) |
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86 | { |
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87 | if (event->key() == Qt::Key_Escape) |
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88 | { |
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89 | this->polygon.clear(); |
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90 | this->updatePreviewPolygon(); |
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91 | canvas->update(); |
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92 | return true; |
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93 | } |
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94 | else |
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95 | { |
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96 | return false; |
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97 | } |
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98 | } |
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99 | |
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100 | void DrawTool::updatePreviewPolygon() |
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101 | { |
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102 | this->previewPolygon.resize(this->polygon.size() + 1); |
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103 | this->previewPolygon.back() = this->previewPoint; |
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104 | if (this->previewPolygon.size() > 2) |
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105 | { |
123 | 106 | this->isconcave = not geom::isConvex(this->previewPolygon); |
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107 | } |
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108 | } |
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109 | |
106 | 110 | void DrawTool::reset() |
111 | { | |
112 | this->polygon.clear(); | |
113 | } | |
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114 | |
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115 | void DrawTool::overpaint(Canvas* canvas, QPainter* painter) const |
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116 | { |
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117 | painter->setBrush(this->isconcave ? ::badPolygonBrush : ::polygonBrush); |
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118 | painter->setPen(::polygonPen); |
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119 | canvas->drawWorldPolygon(painter, this->previewPolygon); |
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120 | painter->setBrush(::pointBrush); |
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121 | painter->setPen(::pointPen); |
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122 | for (const glm::vec3& point : this->polygon) |
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123 | { |
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124 | canvas->drawWorldPoint(painter, point); |
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125 | } |
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126 | if (this->polygon.size() < 4) |
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127 | { |
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128 | canvas->drawWorldPoint(painter, this->previewPoint); |
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129 | } |
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130 | } |
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131 | |
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132 | template<std::size_t N, typename T> |
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133 | std::array<T, N> vectorToArray(const std::vector<T>& x) |
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134 | { |
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135 | std::array<T, N> result; |
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136 | for (std::size_t i = 0; i < x.size() and i < N; i += 1) |
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137 | { |
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138 | result[i] = x[i]; |
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139 | } |
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140 | return result; |
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141 | } |
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142 | |
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143 | void DrawTool::closeShape(Document* document) |
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144 | { |
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145 | if (this->polygon.size() >= 2 and this->polygon.size() <= 4) |
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146 | { |
152 | 147 | std::unique_ptr<ModelEditor> modelEditor = document->editModel(); |
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148 | switch (this->polygon.size()) |
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149 | { |
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150 | case 2: |
152 | 151 | modelEditor->append<ldraw::Edge>(vectorToArray<2>(this->polygon), ldraw::EDGE_COLOR); |
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152 | break; |
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153 | case 3: |
152 | 154 | modelEditor->append<ldraw::Triangle>(vectorToArray<3>(this->polygon), ldraw::MAIN_COLOR); |
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155 | break; |
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156 | case 4: |
152 | 157 | modelEditor->append<ldraw::Quadrilateral>(vectorToArray<4>(this->polygon), ldraw::MAIN_COLOR); |
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Draw tool actually adds objects now
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158 | break; |
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parents:
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159 | } |
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parents:
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160 | } |
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Draw tool actually adds objects now
Teemu Piippo <teemu@hecknology.net>
parents:
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161 | this->polygon.clear(); |
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replaced preview layers in favor of overpainting callback
Teemu Piippo <teemu@hecknology.net>
parents:
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162 | } |