Sun, 19 Jan 2020 02:54:48 +0200
commit work on GL rendering
19 | 1 | /* |
2 | * LDForge: LDraw parts authoring CAD | |
3 | * Copyright (C) 2013 - 2018 Teemu Piippo | |
4 | * | |
5 | * This program is free software: you can redistribute it and/or modify | |
6 | * it under the terms of the GNU General Public License as published by | |
7 | * the Free Software Foundation, either version 3 of the License, or | |
8 | * (at your option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
13 | * GNU General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License | |
16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
17 | */ | |
18 | ||
19 | #pragma once | |
20 | #include "main.h" | |
21 | #include "matrix.h" | |
22 | #include "gl/common.h" | |
23 | ||
24 | bool isflat(class Model* model, Axis* axis); | |
21 | 25 | |
26 | namespace math | |
27 | { | |
28 | Matrix4x4 flipmatrix(Axis dimension); | |
29 | } | |
19 | 30 | //void invert(LDObject* obj, class DocumentManager* context); |
21 | 31 | |
32 | namespace gl | |
33 | { | |
34 | void invert(gl::Polygon& polygon); | |
35 | } |