Mon, 23 Sep 2019 14:06:36 +0300
added regular expressions for the parser
| 3 | 1 | /* |
| 2 | * LDForge: LDraw parts authoring CAD | |
| 3 | * Copyright (C) 2013 - 2019 Teemu Piippo | |
| 4 | * | |
| 5 | * This program is free software: you can redistribute it and/or modify | |
| 6 | * it under the terms of the GNU General Public License as published by | |
| 7 | * the Free Software Foundation, either version 3 of the License, or | |
| 8 | * (at your option) any later version. | |
| 9 | * | |
| 10 | * This program is distributed in the hope that it will be useful, | |
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 13 | * GNU General Public License for more details. | |
| 14 | * | |
| 15 | * You should have received a copy of the GNU General Public License | |
| 16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
| 17 | */ | |
| 18 | ||
| 19 | #pragma once | |
| 20 | #include <functional> | |
| 21 | #include <QVector3D> | |
| 22 | #include "basics.h" | |
| 23 | ||
| 24 | struct Vertex | |
| 25 | { | |
| 26 | qreal x; | |
| 27 | qreal y; | |
| 28 | qreal z; | |
| 29 | // void transform(const class Matrix& matrix, const Vertex& pos); | |
| 30 | Vertex transformed(const GLRotationMatrix& matrix) const; | |
| 31 | void setCoordinate(Axis ax, qreal value); | |
| 32 | Vertex& operator+=(const QVector3D& other); | |
| 33 | Vertex operator+(const QVector3D& other) const; | |
| 34 | QVector3D operator-(const Vertex& other) const; | |
| 35 | Vertex operator-(const QVector3D& vector) const; | |
| 36 | Vertex& operator-=(const QVector3D& vector); | |
| 37 | Vertex& operator*=(qreal scalar); | |
| 38 | Vertex operator*(qreal scalar) const; | |
| 39 | bool operator<(const Vertex& other) const; | |
| 40 | double& operator[](Axis ax); | |
| 41 | double operator[](Axis ax) const; | |
| 42 | bool operator==(const Vertex& other) const; | |
| 43 | bool operator!=(const Vertex& other) const; | |
| 44 | operator QVariant() const; | |
| 45 | }; | |
| 46 | ||
| 47 | inline Vertex operator*(qreal scalar, const Vertex& vertex) | |
| 48 | { | |
| 49 | return vertex * scalar; | |
| 50 | } | |
| 51 | ||
| 52 | Q_DECLARE_METATYPE(Vertex) | |
| 53 | qreal distance(const Vertex& one, const Vertex& other); | |
| 54 | Vertex vertexFromVector(const QVector3D& vector); | |
| 55 | QVector3D vertexToVector(const Vertex &vertex); | |
| 56 | unsigned int qHash(const Vertex& key); | |
| 57 | Vertex operator-(const Vertex& vertex); | |
| 58 | QDataStream& operator<<(QDataStream& out, const Vertex& vertex); | |
| 59 | QDataStream& operator>>(QDataStream& in, Vertex& vertex); |