Wed, 08 Jun 2022 22:29:44 +0300
More refactor, merged main.h, basics.h and utility.h into one header file basics.h and removed plenty of unused code
24 | 1 | /* |
2 | * LDForge: LDraw parts authoring CAD | |
3 | * Copyright (C) 2013 - 2020 Teemu Piippo | |
4 | * | |
5 | * This program is free software: you can redistribute it and/or modify | |
6 | * it under the terms of the GNU General Public License as published by | |
7 | * the Free Software Foundation, either version 3 of the License, or | |
8 | * (at your option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
13 | * GNU General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License | |
16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
17 | */ | |
18 | ||
47 | 19 | #include <QMouseEvent> |
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20 | #include <QMessageBox> |
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21 | #include <QVBoxLayout> |
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22 | #include "document.h" |
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23 | #include "model.h" |
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24 | #include "ui/objecteditor.h" |
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25 | |
200 | 26 | EditorTabWidget::EditorTabWidget( |
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27 | Model* model, |
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28 | DocumentManager* documents, |
205 | 29 | const ColorTable& colorTable, |
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30 | QWidget* parent) : |
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31 | QWidget{parent}, |
178 | 32 | colorTable{colorTable}, |
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33 | canvas{new Canvas{model, this, documents, colorTable, this}}, |
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34 | model{model}, |
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35 | vertexMap{model} |
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36 | { |
47 | 37 | this->setMouseTracking(true); |
200 | 38 | connect(this->canvas, &Canvas::mouseClick, this, &EditorTabWidget::canvasMouseClick); |
39 | connect(this->canvas, &Canvas::mouseMove, this, &EditorTabWidget::canvasMouseMove); | |
40 | connect(this->canvas, &Canvas::newStatusText, this, &EditorTabWidget::newStatusText); | |
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41 | connect(this->model, &Model::dataChanged, this->canvas, qOverload<>(&Canvas::update)); |
118 | 42 | connect(&this->vertexMap, &VertexMap::verticesChanged, [&]() |
43 | { | |
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44 | this->canvas->rebuildVertices(this); |
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45 | }); |
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46 | this->canvas->drawState = &this->drawState; |
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47 | QVBoxLayout* layout = new QVBoxLayout{this}; |
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48 | layout->addWidget(this->canvas); |
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49 | } |
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50 | |
200 | 51 | EditorTabWidget::~EditorTabWidget() |
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52 | { |
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53 | } |
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54 | |
200 | 55 | void EditorTabWidget::applyToVertices(VertexMap::ApplyFunction fn) const |
118 | 56 | { |
57 | this->vertexMap.apply(fn); | |
58 | } | |
59 | ||
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60 | void EditorTabWidget::setEditMode(EditingMode mode) |
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61 | { |
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62 | this->drawState.mode = mode; |
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63 | } |
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64 | |
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65 | void updatePreviewPolygon(DrawState* drawState) |
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66 | { |
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67 | drawState->previewPolygon = drawState->polygon; |
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68 | drawState->previewPolygon.resize(drawState->polygon.size() + 1); |
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69 | drawState->previewPolygon.back() = drawState->previewPoint; |
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70 | if (drawState->previewPolygon.size() > 2) |
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71 | { |
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72 | drawState->isconcave = not isConvex(drawState->previewPolygon); |
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73 | } |
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74 | } |
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75 | |
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76 | void removeLastPoint(DrawState* drawState) |
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77 | { |
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78 | if (drawState->polygon.size() > 0) |
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79 | { |
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80 | drawState->polygon.erase(drawState->polygon.end() - 1); |
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81 | updatePreviewPolygon(drawState); |
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82 | } |
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83 | } |
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84 | |
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85 | bool isCloseToExistingPoints(const std::vector<glm::vec3>& points, const glm::vec3 &pos) |
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86 | { |
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87 | return any(points, std::bind(isclose, std::placeholders::_1, pos)); |
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88 | } |
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89 | |
200 | 90 | void EditorTabWidget::canvasMouseClick(QMouseEvent *event) |
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91 | { |
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92 | switch(this->drawState.mode) |
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93 | { |
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94 | case SelectMode: |
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95 | if (event->button() == Qt::LeftButton) |
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96 | { |
200 | 97 | const ModelId highlighted = this->canvas->getHighlightedObject(); |
98 | QSet<ModelId> selected; | |
99 | if (highlighted != ModelId{0}) { | |
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100 | selected.insert(highlighted); |
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101 | } |
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102 | //this->select(selected); |
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103 | event->accept(); |
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104 | } |
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105 | break; |
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106 | case DrawMode: |
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107 | if (event->button() == Qt::LeftButton and this->canvas->worldPosition.has_value()) |
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108 | { |
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109 | const glm::vec3& pos = this->canvas->worldPosition.value(); |
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110 | if (isCloseToExistingPoints(this->drawState.polygon, pos)) |
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111 | { |
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112 | this->closeShape(); |
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113 | } |
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114 | else |
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115 | { |
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116 | this->drawState.polygon.push_back(pos); |
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117 | updatePreviewPolygon(&this->drawState); |
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118 | } |
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119 | event->accept(); |
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120 | } |
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121 | else if (true |
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122 | and event->button() == Qt::RightButton |
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123 | and this->drawState.polygon.size() > 0 |
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124 | ) { |
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125 | this->drawState.polygon.erase(this->drawState.polygon.end() - 1); |
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126 | updatePreviewPolygon(&this->drawState); |
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127 | event->accept(); |
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128 | } |
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129 | break; |
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130 | } |
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131 | } |
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132 | |
200 | 133 | void EditorTabWidget::canvasMouseMove(QMouseEvent *event) |
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134 | { |
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135 | switch(this->drawState.mode) |
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136 | { |
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137 | case SelectMode: |
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138 | break; |
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139 | case DrawMode: |
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140 | if (this->canvas->worldPosition.has_value()) |
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141 | { |
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142 | this->drawState.previewPoint = this->canvas->worldPosition.value(); |
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143 | updatePreviewPolygon(&this->drawState); |
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144 | this->update(); |
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145 | } |
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146 | event->accept(); |
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147 | break; |
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148 | } |
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149 | } |
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150 | /* |
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151 | |
200 | 152 | void EditorTabWidget::select(const QSet<ModelId> &selected) |
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153 | { |
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154 | QItemSelectionModel* selectionModel = this->ui.listView->selectionModel(); |
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155 | QItemSelection itemSelection; |
200 | 156 | for (const ModelId id : selected) |
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157 | { |
200 | 158 | const std::optional<int> row = this->model->find(id); |
159 | if (row.has_value()) | |
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160 | { |
200 | 161 | const QModelIndex qindex = this->model->index(*row); |
162 | itemSelection.select(qindex, qindex); | |
197
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163 | } |
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164 | } |
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165 | selectionModel->select(itemSelection, QItemSelectionModel::ClearAndSelect); |
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166 | } |
203
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167 | */ |
200 | 168 | const QSet<ModelId> EditorTabWidget::selectedObjects() const |
169
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169 | { |
191
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170 | return this->canvas->selectedObjects(); |
169
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171 | } |
197
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172 | |
203
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173 | EditingMode EditorTabWidget::currentEditingMode() const |
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174 | { |
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175 | return this->drawState.mode; |
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176 | } |
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177 | |
200 | 178 | void EditorTabWidget::closeShape() |
197
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179 | { |
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180 | if (this->drawState.polygon.size() >= 2 and this->drawState.polygon.size() <= 4) |
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181 | { |
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182 | switch (this->drawState.polygon.size()) |
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183 | { |
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184 | case 2: |
204
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185 | Q_EMIT this->modelAction(AppendToModel{ |
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186 | .newElement = Colored<LineSegment>{ |
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187 | LineSegment{ |
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188 | .p1 = this->drawState.polygon[0], |
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189 | .p2 = this->drawState.polygon[1], |
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190 | }, |
205 | 191 | EDGE_COLOR, |
204
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192 | } |
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193 | }); |
197
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194 | break; |
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195 | case 3: |
204
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196 | Q_EMIT this->modelAction(AppendToModel{ |
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197 | .newElement = Colored<Triangle>{ |
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198 | Triangle{ |
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199 | .p1 = this->drawState.polygon[0], |
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200 | .p2 = this->drawState.polygon[1], |
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201 | .p3 = this->drawState.polygon[2], |
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202 | }, |
205 | 203 | MAIN_COLOR, |
204
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204 | } |
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205 | }); |
197
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206 | break; |
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207 | case 4: |
204
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208 | Q_EMIT this->modelAction(AppendToModel{ |
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209 | .newElement = Colored<Quadrilateral>{ |
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210 | Quadrilateral{ |
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211 | .p1 = this->drawState.polygon[0], |
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212 | .p2 = this->drawState.polygon[1], |
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213 | .p3 = this->drawState.polygon[2], |
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214 | .p4 = this->drawState.polygon[3], |
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215 | }, |
205 | 216 | MAIN_COLOR, |
204
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217 | } |
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218 | }); |
197
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219 | break; |
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220 | } |
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221 | } |
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222 | this->drawState.polygon.clear(); |
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223 | updatePreviewPolygon(&this->drawState); |
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224 | } |