src/linetypes/conditionaledge.cpp

Wed, 11 Mar 2020 17:19:38 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 11 Mar 2020 17:19:38 +0200
changeset 79
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parent 77
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child 81
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permissions
-rw-r--r--

added a render style for pick scene

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1 #include "conditionaledge.h"
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3 ldraw::ConditionalEdge::ConditionalEdge(
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4 const glm::vec3& point_1,
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5 const glm::vec3& point_2,
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6 const glm::vec3& controlPoint_1,
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7 const glm::vec3& controlPoint_2,
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8 const Color color_index) :
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9 Edge{point_1, point_2, color_index},
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10 controlPoint_1{controlPoint_1},
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11 controlPoint_2{controlPoint_2}
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12 {
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13 }
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15 ldraw::ConditionalEdge::ConditionalEdge(const std::array<glm::vec3, 4>& vertices, const Color color) :
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16 Edge{vertices[0], vertices[1], color},
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17 controlPoint_1{vertices[2]},
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18 controlPoint_2{vertices[3]}
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19 {
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20 }
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22 QVariant ldraw::ConditionalEdge::getProperty(Property property) const
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23 {
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24 switch (property)
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25 {
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26 case Property::ControlPoint1:
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27 return QVariant::fromValue(controlPoint_1);
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28 case Property::ControlPoint2:
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29 return QVariant::fromValue(controlPoint_2);
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30 default:
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31 return Edge::getProperty(property);
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32 }
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33 }
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35 auto ldraw::ConditionalEdge::setProperty(
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36 Property property,
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37 const QVariant& value)
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38 -> SetPropertyResult
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39 {
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40 switch (property)
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41 {
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42 case Property::ControlPoint1:
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43 controlPoint_1 = value.value<glm::vec3>();
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44 case Property::ControlPoint2:
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45 controlPoint_2 = value.value<glm::vec3>();
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46 default:
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47 return Edge::setProperty(property, value);
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48 }
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49 }
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51 QString ldraw::ConditionalEdge::textRepresentation() const
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52 {
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53 return Edge::textRepresentation() + utility::format("%1 %2",
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54 utility::vertexToStringParens(controlPoint_1),
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55 utility::vertexToStringParens(controlPoint_2));
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56 }

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