src/basics.h

Wed, 22 Sep 2021 13:28:53 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Wed, 22 Sep 2021 13:28:53 +0300
changeset 138
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parent 96
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child 148
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Document model.h

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 - 2020 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include <algorithm>
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21 #include <cstdio>
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22 #include <cstdlib>
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23 #include <cstring>
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24 #include <cmath>
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25 #include <optional>
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26 #include <type_traits>
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27 #include <QMatrix4x4>
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28 #include <QObject>
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29 #include <QPointF>
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30 #include <QSet>
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31 #include <QString>
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32 #include <QStringList>
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33 #include <QVariant>
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34 #include <QVector>
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35 #include <QVector3D>
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36 #include <glm/glm.hpp>
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37
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38 using GLRotationMatrix = QMatrix4x4;
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39
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40 enum Axis
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41 {
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42 X = 0,
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43 Y = 1,
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44 Z = 2
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45 };
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46
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47 enum Result
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48 {
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49 Success = 0,
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50 PartialSuccess,
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51 Failure
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52 };
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53
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54 constexpr bool failed(Result r)
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55 {
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56 return r == Failure;
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57 }
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58
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59 enum Winding
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60 {
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61 NoWinding,
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62 Anticlockwise,
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63 Clockwise,
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64 };
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65
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66 /*
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67 * Special operator definition that implements the XOR operator for windings.
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68 * However, if either winding is NoWinding, then this function returns NoWinding.
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69 */
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70 inline Winding operator^(Winding one, Winding other)
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71 {
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72 if (one == NoWinding or other == NoWinding)
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73 return NoWinding;
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74 else
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75 return static_cast<Winding>(static_cast<int>(one) ^ static_cast<int>(other));
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76 }
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77
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78 inline Winding& operator^=(Winding& one, Winding other)
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79 {
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80 one = one ^ other;
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81 return one;
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82 }
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83
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84 template<typename T, int N>
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85 constexpr int countof(T const (&)[N])
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86 {
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87 return N;
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88 }
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89
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90 /**
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91 * @brief casts @c x to a suitable unsigned integer
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92 */
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93 template<typename T>
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94 constexpr auto unsigned_cast(T x)
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95 -> std::enable_if_t<std::is_integral_v<T>, std::make_unsigned_t<T>>
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96 {
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97 return static_cast<std::make_unsigned_t<T>>(x);
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98 }
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99
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100 /**
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101 * @brief casts @c x to a suitable signed integer
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102 */
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103 template<typename T>
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104 constexpr auto signed_cast(T x)
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105 -> std::enable_if_t<std::is_integral_v<T>, std::make_signed_t<T>>
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106 {
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107 return static_cast<std::make_signed_t<T>>(x);
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108 }
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109
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110
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111 /**
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112 * @brief casts floating point values to float, converting non-floating point values causes an error
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113 * @param[in] x floating point value to cast
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114 * @returns float
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115 */
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116 template<typename T>
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117 auto toFloat(T x) -> std::enable_if_t<std::is_floating_point_v<T>, float>
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118 {
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119 return static_cast<float>(x);
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120 }
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121
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122 /**
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123 * @brief casts floating point values to double, converting non-floating point values causes an error
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124 * @param[in] x floating point value to cast
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125 * @returns double
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126 */
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127 template<typename T>
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128 auto toDouble(T x) -> std::enable_if_t<std::is_floating_point_v<T>, double>
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129 {
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130 return static_cast<double>(x);
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131 }
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132
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133 /**
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134 * @brief casts floating point values to qreal, converting non-floating point values causes an error
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135 * @param[in] x floating point value to cast
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136 * @returns qreal
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137 */
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138 template<typename T>
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139 auto toQreal(T x) -> std::enable_if_t<std::is_floating_point_v<T>, qreal>
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140 {
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141 return static_cast<qreal>(x);
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142 }
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143
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144 template<int N, typename T, glm::qualifier Q>
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145 inline QPoint toQPoint(const glm::vec<N, T, Q>& vec)
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146 {
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147 return {static_cast<int>(vec.x), static_cast<int>(vec.y)};
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148 }
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149
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150 template<int N, typename T, glm::qualifier Q>
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151 inline QPointF toQPointF(const glm::vec<N, T, Q>& vec)
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152 {
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153 return {toDouble(vec.x), toDouble(vec.y)};
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154 }
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155
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156 inline glm::vec2 toVec2(const QPoint& point)
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157 {
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158 return {point.x(), point.y()};
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159 }
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160
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161 inline glm::vec2 toVec2(const QPointF& point)
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162 {
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163 return {point.x(), point.y()};
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164 }
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165
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166 /*
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167 * coalesce(arg1, arg2, ..., argn)
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168 * Returns the first of the given arguments that evaluates to true.
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169 */
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170 template<typename T>
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171 T coalesce(T&& arg)
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172 {
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173 // recursion base: 1 argument
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174 return arg;
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175 }
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176
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177 template<typename T, typename... Rest>
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178 std::common_type_t<T, Rest...> coalesce(T&& arg, Rest&&... rest)
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179 {
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180 // general case: n arguments
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181 return arg ? arg : coalesce(rest...);
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182 }
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183
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184 template<typename T = double>
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185 constexpr std::enable_if_t<std::is_floating_point_v<T>, T> PI = static_cast<T>(M_PIl);
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186
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187 Q_DECLARE_METATYPE(glm::vec3)
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188 Q_DECLARE_METATYPE(glm::mat4)

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