Sat, 05 Mar 2022 12:42:14 +0200
Add icons from ionicons
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1 | #include <QHBoxLayout> |
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2 | #include "model.h" |
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3 | #include "modeleditor.h" |
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4 | #include "linetypes/object.h" |
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5 | #include "transformtool.h" |
152 | 6 | #include "document.h" |
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7 | |
152 | 8 | TransformTool::TransformTool(Document* document) : |
9 | BaseTool{document}, | |
10 | matrixEditor{new MatrixEditor{document}}, | |
11 | button{new QPushButton{"Apply", document}}, | |
12 | widget{new QWidget{document}} | |
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13 | { |
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14 | widget->setLayout(new QHBoxLayout{widget}); |
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15 | widget->layout()->addWidget(this->matrixEditor); |
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16 | widget->layout()->addWidget(button); |
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17 | connect(button, &QPushButton::clicked, this, &TransformTool::applyButtonClicked); |
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18 | } |
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19 | |
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20 | QString TransformTool::name() const |
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21 | { |
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22 | return "Transform"; |
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23 | } |
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24 | |
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25 | QString TransformTool::toolTip() const |
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26 | { |
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27 | return "Transforms the selection using a matrix"; |
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28 | } |
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29 | |
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30 | void TransformTool::selectionChanged(const QSet<ldraw::id_t> &newSelection) |
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31 | { |
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32 | this->selection = newSelection; |
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33 | } |
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34 | |
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35 | QWidget* TransformTool::toolWidget() |
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36 | { |
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37 | return this->widget; |
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38 | } |
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39 | |
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40 | void TransformTool::applyButtonClicked() |
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41 | { |
152 | 42 | std::unique_ptr<ModelEditor> editor = this->document->editModel(); |
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43 | const glm::mat4 matrix = this->matrixEditor->value(); |
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44 | for (ldraw::id_t id : this->selection) |
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45 | { |
152 | 46 | editor->modifyObject(id, [&](ldraw::Object* object){ |
47 | for (int i = 0; i < object->numPoints(); i += 1) | |
48 | { | |
49 | const ldraw::Property property = ldraw::pointProperty(i); | |
50 | const glm::vec3& vec = matrix * glm::vec4{object->getPoint(i), 1}; | |
51 | object->setProperty({property, QVariant::fromValue(vec)}); | |
52 | } | |
53 | QVariant transformMatrix = object->getProperty(ldraw::Property::Transformation); | |
54 | if (not transformMatrix.isNull()) | |
55 | { | |
56 | object->setProperty<ldraw::Property::Transformation>(matrix * transformMatrix.value<glm::mat4>()); | |
57 | } | |
58 | }); | |
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59 | } |
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60 | } |