src/gl/axesprogram.h

Tue, 28 Sep 2021 23:07:23 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Tue, 28 Sep 2021 23:07:23 +0300
changeset 145
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parent 118
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child 215
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permissions
-rw-r--r--

Use QSaveFile to save the file more safely

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1 #pragma once
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2 #include "gl/common.h"
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3 #include "gl/basicshaderprogram.h"
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4
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5 class AxesProgram : public AbstractBasicShaderProgram
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6 {
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7 Q_OBJECT
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8 public:
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9 using AbstractBasicShaderProgram::AbstractBasicShaderProgram;
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10 protected:
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11 const char* vertexShaderSource() const override;
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12 const char* fragmentShaderSource() const override;
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13 const void* vertexData() const override;
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14 GLenum drawMode() const override;
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15 int vertexSize() const override;
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16 int vertexCount() const override;
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17 void setupVertexArrays() override;
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18 QOpenGLBuffer::UsagePattern usagePattern() const override;
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19 };

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