Fri, 01 Jul 2022 16:46:43 +0300
Fix right click to delete not really working properly
Instead of removing the point that had been added, it would remove
the point that is being drawn, which would cause it to overwrite the
previous point using the new point, causing a bit of a delay
19 | 1 | /* |
2 | * LDForge: LDraw parts authoring CAD | |
3 | * Copyright (C) 2013 - 2018 Teemu Piippo | |
4 | * | |
5 | * This program is free software: you can redistribute it and/or modify | |
6 | * it under the terms of the GNU General Public License as published by | |
7 | * the Free Software Foundation, either version 3 of the License, or | |
8 | * (at your option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
13 | * GNU General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License | |
16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
17 | */ | |
18 | ||
19 | #pragma once | |
264
76a025db4948
Convert all includes to be relative to project root directory. Files that cannot be found in this manner use angle brackets.
Teemu Piippo <teemu.s.piippo@gmail.com>
parents:
206
diff
changeset
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20 | #include "../basics.h" |
19 | 21 | |
189
815fbaae9cb2
cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents:
33
diff
changeset
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22 | struct BoundingBox |
19 | 23 | { |
206
654661eab7f3
More refactor, merged main.h, basics.h and utility.h into one header file basics.h and removed plenty of unused code
Teemu Piippo <teemu@hecknology.net>
parents:
196
diff
changeset
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24 | static constexpr double infinity = std::numeric_limits<double>::infinity(); |
196 | 25 | glm::vec3 minimum {infinity, infinity, infinity}; |
26 | glm::vec3 maximum {-infinity, -infinity, -infinity}; | |
19 | 27 | }; |
28 | ||
189
815fbaae9cb2
cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents:
33
diff
changeset
|
29 | constexpr BoundingBox emptyBoundingBox = {}; |
33
4c41bfe2ec6e
replaced matrix and vertex classes with glm
Teemu Piippo <teemu@hecknology.net>
parents:
22
diff
changeset
|
30 | glm::vec3 boxCenter(const BoundingBox& box); |
4c41bfe2ec6e
replaced matrix and vertex classes with glm
Teemu Piippo <teemu@hecknology.net>
parents:
22
diff
changeset
|
31 | float longestMeasure(const BoundingBox& box); |
4c41bfe2ec6e
replaced matrix and vertex classes with glm
Teemu Piippo <teemu@hecknology.net>
parents:
22
diff
changeset
|
32 | float spaceDiagonal(const BoundingBox& box); |
189
815fbaae9cb2
cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents:
33
diff
changeset
|
33 | void addPointToBox(BoundingBox& box, const glm::vec3& vertex); |
22
6da867fa5429
commit work on GL rendering
Teemu Piippo <teemu@hecknology.net>
parents:
20
diff
changeset
|
34 | bool operator==(const BoundingBox& box_1, const BoundingBox& box_2); |
6da867fa5429
commit work on GL rendering
Teemu Piippo <teemu@hecknology.net>
parents:
20
diff
changeset
|
35 | bool operator!=(const BoundingBox& box_1, const BoundingBox& box_2); |