Fri, 18 Oct 2013 17:57:42 +0300 |
Santeri Piippo |
Fixed: LDForge would sometimes crash over unitialized data in the GL renderer. This crash sure eluded me for a while. Turned out zoomToFit(), which uses m_width and m_height is called before resizeGL() which initializes these variables. This data is used in an operator new[] call.
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Fri, 18 Oct 2013 17:47:05 +0300 |
Santeri Piippo |
- added debug/release build configuration. Debug builds are really useful things!
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Wed, 16 Oct 2013 23:20:35 +0300 |
Santeri Piippo |
removed some custom functions in favor of Qt implementations
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Wed, 16 Oct 2013 23:07:59 +0300 |
Santeri Piippo |
reworked the ring finder algorithm greatly, tries harder to find the optimal solution
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Wed, 16 Oct 2013 19:34:12 +0300 |
Santeri Piippo |
Added last-resort ring draw with quads
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Wed, 16 Oct 2013 17:11:16 +0300 |
Santeri Piippo |
Ring draw: maintain separate polygons for the ring circles and draw them separately of the ring fill to prevent artifact lines from being drawn
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Wed, 16 Oct 2013 16:47:40 +0300 |
Santeri Piippo |
Removed the List -> QList alias, use QList directly
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