Thu, 09 Feb 2017 19:57:43 +0200 |
Teemu Piippo |
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
|
changeset |
files
|
Thu, 09 Feb 2017 19:32:41 +0200 |
Teemu Piippo |
Made GLRenderer's Model pointer const
|
changeset |
files
|
Thu, 09 Feb 2017 13:26:44 +0200 |
Teemu Piippo |
Moved more editing-related methods to Canvas.
|
changeset |
files
|
Thu, 09 Feb 2017 13:17:22 +0200 |
Teemu Piippo |
Removed the unneeded makeCurrent overload
|
changeset |
files
|
Thu, 09 Feb 2017 13:13:46 +0200 |
Teemu Piippo |
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
|
changeset |
files
|
Thu, 09 Feb 2017 13:07:47 +0200 |
Teemu Piippo |
Moved triangle count rendering to Canvas
|
changeset |
files
|
Thu, 09 Feb 2017 13:05:31 +0200 |
Teemu Piippo |
Moved document editing methods from GLRenderer to Canvas
|
changeset |
files
|
Thu, 09 Feb 2017 11:53:55 +0200 |
Teemu Piippo |
Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
|
changeset |
files
|
Thu, 09 Feb 2017 01:08:57 +0200 |
Teemu Piippo |
Cleaned up code in LDDocument and removed unnecessary flags and methods. Flags turned into bools.
|
changeset |
files
|
Thu, 09 Feb 2017 01:00:31 +0200 |
Teemu Piippo |
Removed some unused code
|
changeset |
files
|
Thu, 09 Feb 2017 00:52:23 +0200 |
Teemu Piippo |
Removed all overlay support. It's a messy pile of mess and I will reimplement it later as background images and it will be much better then.
|
changeset |
files
|
Thu, 09 Feb 2017 00:45:44 +0200 |
Teemu Piippo |
GLRenderer no longer exposes the model pointer.
|
changeset |
files
|
Thu, 09 Feb 2017 00:43:30 +0200 |
Teemu Piippo |
LDGLData merged into GLRenderer since it only deals with one document now. GLRenderer generalised from rendering documents to models.
|
changeset |
files
|
Thu, 09 Feb 2017 00:32:24 +0200 |
Teemu Piippo |
Made a new renderer be created for each document, instead of reusing the same renderer for all documents.
|
changeset |
files
|
Wed, 08 Feb 2017 17:07:19 +0200 |
Teemu Piippo |
Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now.
|
changeset |
files
|