2014-04-27 |
Santeri Piippo |
- apply #pragma once to glShared.h
|
changeset |
files
|
2014-04-27 |
Santeri Piippo |
- type-aliased QString to String
|
changeset |
files
|
2014-04-27 |
Santeri Piippo |
- resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
|
changeset |
files
|
2014-04-27 |
Santeri Piippo |
- more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
|
changeset |
files
|
2014-04-27 |
Santeri Piippo |
- use #pragma once for the gl compiler header
|
changeset |
files
|
2014-04-27 |
Santeri Piippo |
- when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
|
changeset |
files
|
2014-04-23 |
Santeri Piippo |
- <anonymous> -> untitled
|
changeset |
files
|
2014-04-23 |
Santeri Piippo |
- reimplemented the Vertex class as a derivative of QVector3D
|
changeset |
files
|
2014-04-23 |
Santeri Piippo |
- more icons
|
changeset |
files
|
2014-04-23 |
Santeri Piippo |
- more icons
|
changeset |
files
|
2014-04-23 |
Santeri Piippo |
- more icons
|
changeset |
files
|
2014-04-22 |
Santeri Piippo |
- started work on new icon set
|
changeset |
files
|
2014-04-22 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-04-22 |
Santeri Piippo |
- added an icon for random colors
|
changeset |
files
|
2014-04-22 |
Santeri Piippo |
- refactored the gl compiler a tad, made selection blend work with BFC/random colors
|
changeset |
files
|
2014-04-22 |
Santeri Piippo |
- added ability to draw with random colors
|
changeset |
files
|
2014-04-19 |
Santeri Piippo |
- fixed: rotating a subfile would make known verts go out of sync
|
changeset |
files
|
2014-04-19 |
Santeri Piippo |
- use less saturated colors for the axes
|
changeset |
files
|
2014-04-19 |
Santeri Piippo |
- conditional lines are now rendered with stippled lines again
|
changeset |
files
|
2014-04-18 |
Santeri Piippo |
- now works with selection subfiling
|
changeset |
files
|
2014-04-18 |
Santeri Piippo |
- removed more debug stuff
|
changeset |
files
|
2014-04-18 |
Santeri Piippo |
- sped up known vertex information gathering by an order of magnitude
|
changeset |
files
|
2014-04-18 |
Santeri Piippo |
- cleanup
|
changeset |
files
|
2014-04-18 |
Santeri Piippo |
- reimplemented vertex snapping
|
changeset |
files
|
2014-04-17 |
Santeri Piippo |
- removed the debug code
|
changeset |
files
|
2014-04-17 |
Santeri Piippo |
- fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
|
changeset |
files
|
2014-04-17 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-04-17 |
Santeri Piippo |
- more debug stuff....
|
changeset |
files
|
2014-04-08 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-04-08 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-04-08 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-04-08 |
Santeri Piippo |
- added safety check to the countof macro
|
changeset |
files
|
2014-04-08 |
Santeri Piippo |
- more debugging...
|
changeset |
files
|
2014-04-05 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-03-29 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-03-12 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-03-11 |
Santeri Piippo |
- fixed: an overlay that failed to load no longer attempts to reload it over and over again
|
changeset |
files
|
2014-03-11 |
Santeri Piippo |
- renamed some enumerators, added license header to glcompiler.cc
|
changeset |
files
|
2014-03-11 |
Santeri Piippo |
- subfile coloring now works again
|
changeset |
files
|
2014-03-11 |
Santeri Piippo |
- renamed several GLCompiler members and methods
|
changeset |
files
|
2014-03-10 |
Santeri Piippo |
- only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
|
changeset |
files
|
2014-03-10 |
Santeri Piippo |
- fixed zoom value not being initialized properly + some other minor things
|
changeset |
files
|
2014-03-10 |
Santeri Piippo |
- refactor
|
changeset |
files
|
2014-03-10 |
Santeri Piippo |
- hooked object compilation to low-level functions so as to remove the compileObject() crap from edit actions
|
changeset |
files
|
2014-03-09 |
Santeri Piippo |
- objects need to be compiled when added to the document
|
changeset |
files
|
2014-03-09 |
Santeri Piippo |
- ported over the selected color blend from master
|
changeset |
files
|
2014-03-09 |
Santeri Piippo |
- the GL compiler now supports multiple documents
|
changeset |
files
|
2014-03-09 |
Santeri Piippo |
- LDDocument must be initialized with m_needsGLReInit as true or it will not be compiled properly...
|
changeset |
files
|
2014-03-09 |
Santeri Piippo |
- fixed build errors
|
changeset |
files
|
2014-03-09 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-03-09 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-03-09 |
Santeri Piippo |
- minor stuff
|
changeset |
files
|
2014-02-23 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-02-23 |
Santeri Piippo |
- axes are now drawn properly again
|
changeset |
files
|
2014-02-23 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-02-23 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-02-23 |
Santeri Piippo |
- greatly improved the GL compiler, now deals colors and object removal properly
|
changeset |
files
|
2014-02-22 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-02-06 |
Santeri Piippo |
Merge ../ldforge into gl
|
changeset |
files
|
2014-02-06 |
Santeri Piippo |
- work on improved rendering performance
|
changeset |
files
|