Tue, 14 Feb 2017 13:02:05 +0200 |
Teemu Piippo |
Removed the GLCamera::FreeToken name
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Tue, 14 Feb 2017 12:58:53 +0200 |
Teemu Piippo |
LDObject subclass renaming:
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Tue, 14 Feb 2017 12:48:21 +0200 |
Teemu Piippo |
Updated comments
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Tue, 14 Feb 2017 12:43:10 +0200 |
Teemu Piippo |
Inlined away the LDOBJ macros in ldobject.h.
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Tue, 14 Feb 2017 09:53:13 +0200 |
Teemu Piippo |
Rearranged declarations in basics.h
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Tue, 14 Feb 2017 09:48:51 +0200 |
Teemu Piippo |
Removed the intXX type aliases and removed uses of intXX_t in favor of qintXX
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Tue, 14 Feb 2017 08:33:44 +0200 |
Teemu Piippo |
Moved more stuff to GLCamera
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Tue, 14 Feb 2017 08:26:39 +0200 |
Teemu Piippo |
Some documentation and cleanup in GLRenderer...
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Tue, 14 Feb 2017 08:15:58 +0200 |
Teemu Piippo |
Fixed the free camera icon not showing up anymore.
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Tue, 14 Feb 2017 08:13:26 +0200 |
Teemu Piippo |
Simplified camera tooltip code.
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Tue, 14 Feb 2017 08:08:17 +0200 |
Teemu Piippo |
Moved camera names to GLCamera, other adjustments
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Tue, 14 Feb 2017 07:57:27 +0200 |
Teemu Piippo |
Exported GLRenderer cameras into a new class, GLCamera.
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Mon, 13 Feb 2017 20:59:16 +0200 |
Teemu Piippo |
Fixed some compilation problems
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Sun, 12 Feb 2017 17:28:22 +0200 |
Teemu Piippo |
Commented GLCompiler::getColorForPolygon
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Sun, 12 Feb 2017 17:18:14 +0200 |
Teemu Piippo |
Refactored configcollector.py
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Sun, 12 Feb 2017 16:59:35 +0200 |
Teemu Piippo |
Moved the definitions of all configuration options into a new text file and made the configuration collector read that.
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Sun, 12 Feb 2017 16:02:44 +0200 |
Teemu Piippo |
Moved definition of MainWindow::ToolInfo into mainwindow.cpp
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Sun, 12 Feb 2017 16:02:02 +0200 |
Teemu Piippo |
Reworked iterable enums: they all are enum classes now and the end value is marked with "_End"
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Fri, 10 Feb 2017 23:06:24 +0200 |
Teemu Piippo |
Added the RingAdapter class and interfacing ring() function and simplified some math in GLCompiler with it
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Thu, 09 Feb 2017 23:51:42 +0200 |
Teemu Piippo |
Replaced uses of currentDocument() in GLRenderer with m_model
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Thu, 09 Feb 2017 23:50:11 +0200 |
Teemu Piippo |
Axes are not rendered with normals so the normals client state has to be disabled when drawing them.
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Thu, 09 Feb 2017 23:46:45 +0200 |
Teemu Piippo |
Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.
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Thu, 09 Feb 2017 23:45:53 +0200 |
Teemu Piippo |
Grah
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Thu, 09 Feb 2017 22:46:37 +0200 |
Teemu Piippo |
Moved LDComment and LDEmpty into their own source file pairs.
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Thu, 09 Feb 2017 21:04:33 +0200 |
Teemu Piippo |
Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp
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Thu, 09 Feb 2017 21:01:12 +0200 |
Teemu Piippo |
Cleaned up ExternalProgramPathDialog
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Thu, 09 Feb 2017 20:54:21 +0200 |
Teemu Piippo |
Moved some global constants into appropriate namespaces.
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Thu, 09 Feb 2017 20:44:36 +0200 |
Teemu Piippo |
Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile.
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Thu, 09 Feb 2017 20:07:45 +0200 |
Teemu Piippo |
Fixed potential memory leak
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Thu, 09 Feb 2017 19:59:27 +0200 |
Teemu Piippo |
Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
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Thu, 09 Feb 2017 19:57:43 +0200 |
Teemu Piippo |
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
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Thu, 09 Feb 2017 19:32:41 +0200 |
Teemu Piippo |
Made GLRenderer's Model pointer const
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Thu, 09 Feb 2017 13:26:44 +0200 |
Teemu Piippo |
Moved more editing-related methods to Canvas.
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Thu, 09 Feb 2017 13:17:22 +0200 |
Teemu Piippo |
Removed the unneeded makeCurrent overload
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Thu, 09 Feb 2017 13:13:46 +0200 |
Teemu Piippo |
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
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Thu, 09 Feb 2017 13:07:47 +0200 |
Teemu Piippo |
Moved triangle count rendering to Canvas
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Thu, 09 Feb 2017 13:05:31 +0200 |
Teemu Piippo |
Moved document editing methods from GLRenderer to Canvas
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Thu, 09 Feb 2017 11:53:55 +0200 |
Teemu Piippo |
Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
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Thu, 09 Feb 2017 01:08:57 +0200 |
Teemu Piippo |
Cleaned up code in LDDocument and removed unnecessary flags and methods. Flags turned into bools.
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Thu, 09 Feb 2017 01:00:31 +0200 |
Teemu Piippo |
Removed some unused code
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Thu, 09 Feb 2017 00:52:23 +0200 |
Teemu Piippo |
Removed all overlay support. It's a messy pile of mess and I will reimplement it later as background images and it will be much better then.
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Thu, 09 Feb 2017 00:45:44 +0200 |
Teemu Piippo |
GLRenderer no longer exposes the model pointer.
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Thu, 09 Feb 2017 00:43:30 +0200 |
Teemu Piippo |
LDGLData merged into GLRenderer since it only deals with one document now. GLRenderer generalised from rendering documents to models.
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Thu, 09 Feb 2017 00:32:24 +0200 |
Teemu Piippo |
Made a new renderer be created for each document, instead of reusing the same renderer for all documents.
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Wed, 08 Feb 2017 17:07:19 +0200 |
Teemu Piippo |
Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now.
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Wed, 08 Feb 2017 16:51:55 +0200 |
Teemu Piippo |
- Use a QGenericMatrix to store the matrix, instead of a C array
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Wed, 08 Feb 2017 16:45:32 +0200 |
Teemu Piippo |
Changed from GLdouble to GLfloat. Apparently the performance difference is greater on the GPU..? It doesn't really matter but let's be consistent.
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Wed, 08 Feb 2017 16:38:59 +0200 |
Teemu Piippo |
GLRenderer::clampAngle is no longer used as of the previous commit so we can do away with it.
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Wed, 08 Feb 2017 16:25:06 +0200 |
Teemu Piippo |
Switched from euler angle rotation to matrix rotation. Gimbal lock is now broken.
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Sat, 04 Feb 2017 14:44:39 +0200 |
Teemu Piippo |
Wrote documentation to the Model class.
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Sat, 04 Feb 2017 14:24:16 +0200 |
Teemu Piippo |
The current document pointer may no longer be null.
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Fri, 03 Feb 2017 10:51:08 +0200 |
Teemu Piippo |
minor amendment
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Fri, 03 Feb 2017 10:44:23 +0200 |
Teemu Piippo |
Reworked and cleaned up the circle mode
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Mon, 30 Jan 2017 14:30:55 +0200 |
Teemu Piippo |
Some code cleanup in abstract editing modes.
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Mon, 30 Jan 2017 02:41:45 +0200 |
Teemu Piippo |
Removed some unnecessary #include-directives.
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Mon, 30 Jan 2017 02:33:17 +0200 |
Teemu Piippo |
Removed the status bar, since it's not used for anything
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Mon, 30 Jan 2017 02:30:26 +0200 |
Teemu Piippo |
Split object list representation into virtual methods
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Mon, 30 Jan 2017 02:18:42 +0200 |
Teemu Piippo |
Removed LDDocument::getObjectCount (superceded by Model::size)
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Mon, 30 Jan 2017 00:59:06 +0200 |
Teemu Piippo |
The "all objects have valid models" invariant seems to be holding up now. At least basic drawing works again.
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Sun, 29 Jan 2017 21:17:43 +0200 |
Teemu Piippo |
Made all LDObject constructors protected. Emplacement is now the only way to create objects.
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Sun, 29 Jan 2017 21:07:15 +0200 |
Teemu Piippo |
Removed the LDSpawn function and replaced its last use cases.
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Sun, 29 Jan 2017 21:02:11 +0200 |
Teemu Piippo |
More rework on model stuff, removals of LDSpawn calls. Most importantly, the LDraw code parsing function was moved to Model.
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Sun, 29 Jan 2017 15:49:36 +0200 |
Teemu Piippo |
Removed uses of LDSpawn in the algorithm toolset
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Sun, 29 Jan 2017 15:39:35 +0200 |
Teemu Piippo |
Replaced uses of LDSpawn with the Model class in edit modes
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