2014-04-28 Santeri Piippo - grids now have a single coordinate snap value instead of individual X, Y and Z values changeset | files
2014-04-28 Santeri Piippo - buh changeset | files
2014-04-28 Santeri Piippo - optimized picking, black is background now in pick scenes changeset | files
2014-04-28 Santeri Piippo - don't let random colors be too dark (or fully white either for dark backgrounds which use white lines) changeset | files
2014-04-28 Santeri Piippo - more icons changeset | files
2014-04-28 Santeri Piippo - fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync changeset | files
2014-04-28 Santeri Piippo - some minor cleanup changeset | files
2014-04-28 Santeri Piippo - simplified the code handling bfc statements a bit changeset | files
2014-04-28 Santeri Piippo - don't simplify (aka remove extra whitespace from) comment texts changeset | files
2014-04-28 Santeri Piippo - added build time to window title properly changeset | files
2014-04-28 Santeri Piippo - removed rest of the uses of <anonymous> changeset | files
2014-04-28 Santeri Piippo - added changelog entries changeset | files
2014-04-28 Santeri Piippo - vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check changeset | files
2014-04-27 Santeri Piippo - removed some relics from the old immediate mode renderer changeset | files
2014-04-27 Santeri Piippo - apply #pragma once to glShared.h changeset | files
2014-04-27 Santeri Piippo - type-aliased QString to String changeset | files
2014-04-27 Santeri Piippo - resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit changeset | files
2014-04-27 Santeri Piippo - more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering changeset | files
2014-04-27 Santeri Piippo - use #pragma once for the gl compiler header changeset | files
2014-04-27 Santeri Piippo - when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open. changeset | files
2014-04-23 Santeri Piippo - <anonymous> -> untitled changeset | files
2014-04-23 Santeri Piippo - reimplemented the Vertex class as a derivative of QVector3D changeset | files
2014-04-23 Santeri Piippo - more icons changeset | files
2014-04-23 Santeri Piippo - more icons changeset | files
2014-04-23 Santeri Piippo - more icons changeset | files
2014-04-22 Santeri Piippo - started work on new icon set changeset | files
2014-04-22 Santeri Piippo Merge ../ldforge into gl changeset | files
2014-04-22 Santeri Piippo - added an icon for random colors changeset | files
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