Mon, 28 Apr 2014 17:34:10 +0300 |
Santeri Piippo |
- removed rest of the uses of <anonymous>
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Mon, 28 Apr 2014 17:30:20 +0300 |
Santeri Piippo |
- added changelog entries
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Mon, 28 Apr 2014 17:00:53 +0300 |
Santeri Piippo |
- vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
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Sun, 27 Apr 2014 04:44:00 +0300 |
Santeri Piippo |
- removed some relics from the old immediate mode renderer
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Sun, 27 Apr 2014 04:23:41 +0300 |
Santeri Piippo |
- apply #pragma once to glShared.h
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Sun, 27 Apr 2014 04:23:09 +0300 |
Santeri Piippo |
- type-aliased QString to String
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Sun, 27 Apr 2014 04:15:25 +0300 |
Santeri Piippo |
- resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
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Sun, 27 Apr 2014 04:06:46 +0300 |
Santeri Piippo |
- more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
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Sun, 27 Apr 2014 03:53:57 +0300 |
Santeri Piippo |
- use #pragma once for the gl compiler header
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Sun, 27 Apr 2014 03:51:10 +0300 |
Santeri Piippo |
- when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
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Thu, 24 Apr 2014 02:08:53 +0300 |
Santeri Piippo |
- <anonymous> -> untitled
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Wed, 23 Apr 2014 18:25:09 +0300 |
Santeri Piippo |
- reimplemented the Vertex class as a derivative of QVector3D
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Wed, 23 Apr 2014 15:39:42 +0300 |
Santeri Piippo |
- more icons
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Wed, 23 Apr 2014 14:54:37 +0300 |
Santeri Piippo |
- more icons
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Wed, 23 Apr 2014 14:05:40 +0300 |
Santeri Piippo |
- more icons
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Wed, 23 Apr 2014 01:33:19 +0300 |
Santeri Piippo |
- started work on new icon set
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Tue, 22 Apr 2014 22:52:02 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Tue, 22 Apr 2014 22:28:19 +0300 |
Santeri Piippo |
- added an icon for random colors
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Tue, 22 Apr 2014 22:17:37 +0300 |
Santeri Piippo |
- refactored the gl compiler a tad, made selection blend work with BFC/random colors
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Tue, 22 Apr 2014 20:40:19 +0300 |
Santeri Piippo |
- added ability to draw with random colors
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Sat, 19 Apr 2014 14:12:30 +0300 |
Santeri Piippo |
- fixed: rotating a subfile would make known verts go out of sync
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Sat, 19 Apr 2014 14:09:51 +0300 |
Santeri Piippo |
- use less saturated colors for the axes
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Sat, 19 Apr 2014 14:00:40 +0300 |
Santeri Piippo |
- conditional lines are now rendered with stippled lines again
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Sat, 19 Apr 2014 02:31:24 +0300 |
Santeri Piippo |
- now works with selection subfiling
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Fri, 18 Apr 2014 23:33:18 +0300 |
Santeri Piippo |
- removed more debug stuff
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Fri, 18 Apr 2014 23:17:01 +0300 |
Santeri Piippo |
- sped up known vertex information gathering by an order of magnitude
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Fri, 18 Apr 2014 18:58:13 +0300 |
Santeri Piippo |
- cleanup
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Fri, 18 Apr 2014 18:46:25 +0300 |
Santeri Piippo |
- reimplemented vertex snapping
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Thu, 17 Apr 2014 21:51:59 +0300 |
Santeri Piippo |
- removed the debug code
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Thu, 17 Apr 2014 21:49:53 +0300 |
Santeri Piippo |
- fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
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Thu, 17 Apr 2014 20:50:43 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Thu, 17 Apr 2014 20:48:31 +0300 |
Santeri Piippo |
- more debug stuff....
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Tue, 08 Apr 2014 11:12:08 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Tue, 08 Apr 2014 11:07:47 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Tue, 08 Apr 2014 11:04:35 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Tue, 08 Apr 2014 11:00:29 +0300 |
Santeri Piippo |
- added safety check to the countof macro
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Tue, 08 Apr 2014 10:54:32 +0300 |
Santeri Piippo |
- more debugging...
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Sun, 06 Apr 2014 01:40:04 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Sat, 29 Mar 2014 05:38:03 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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files
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Wed, 12 Mar 2014 16:21:49 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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files
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Tue, 11 Mar 2014 16:42:37 +0200 |
Santeri Piippo |
- fixed: an overlay that failed to load no longer attempts to reload it over and over again
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Tue, 11 Mar 2014 16:11:22 +0200 |
Santeri Piippo |
- renamed some enumerators, added license header to glcompiler.cc
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Tue, 11 Mar 2014 15:44:27 +0200 |
Santeri Piippo |
- subfile coloring now works again
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Tue, 11 Mar 2014 14:35:21 +0200 |
Santeri Piippo |
- renamed several GLCompiler members and methods
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Mon, 10 Mar 2014 14:30:37 +0200 |
Santeri Piippo |
- only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
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Mon, 10 Mar 2014 14:29:12 +0200 |
Santeri Piippo |
- fixed zoom value not being initialized properly + some other minor things
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Mon, 10 Mar 2014 14:12:28 +0200 |
Santeri Piippo |
- refactor
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Mon, 10 Mar 2014 13:26:02 +0200 |
Santeri Piippo |
- hooked object compilation to low-level functions so as to remove the compileObject() crap from edit actions
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Mon, 10 Mar 2014 01:16:00 +0200 |
Santeri Piippo |
- objects need to be compiled when added to the document
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Mon, 10 Mar 2014 01:02:51 +0200 |
Santeri Piippo |
- ported over the selected color blend from master
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Mon, 10 Mar 2014 00:53:39 +0200 |
Santeri Piippo |
- the GL compiler now supports multiple documents
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Sun, 09 Mar 2014 21:14:07 +0200 |
Santeri Piippo |
- LDDocument must be initialized with m_needsGLReInit as true or it will not be compiled properly...
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Sun, 09 Mar 2014 21:07:44 +0200 |
Santeri Piippo |
- fixed build errors
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files
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Sun, 09 Mar 2014 15:00:05 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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files
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Sun, 09 Mar 2014 14:59:46 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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Sun, 09 Mar 2014 14:04:06 +0200 |
Santeri Piippo |
- minor stuff
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changeset |
files
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Mon, 24 Feb 2014 00:59:57 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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Sun, 23 Feb 2014 20:13:32 +0200 |
Santeri Piippo |
- axes are now drawn properly again
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changeset |
files
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Sun, 23 Feb 2014 20:03:33 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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Sun, 23 Feb 2014 20:02:36 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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Sun, 23 Feb 2014 18:49:24 +0200 |
Santeri Piippo |
- greatly improved the GL compiler, now deals colors and object removal properly
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files
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Sat, 22 Feb 2014 16:41:03 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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files
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Thu, 06 Feb 2014 22:11:45 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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changeset |
files
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Thu, 06 Feb 2014 22:11:28 +0200 |
Santeri Piippo |
- work on improved rendering performance
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changeset |
files
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