Thu, 21 Jun 2018 17:02:58 +0300 |
Teemu Piippo |
fixed compile errors in some cases, bezier curve now stores the segment count in each object (not editable yet)
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Wed, 20 Jun 2018 00:00:26 +0300 |
Teemu Piippo |
simplified more
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Tue, 19 Jun 2018 23:59:05 +0300 |
Teemu Piippo |
simplified
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Tue, 19 Jun 2018 23:56:07 +0300 |
Teemu Piippo |
added buttons to rotate circular primitives
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Tue, 19 Jun 2018 23:18:58 +0300 |
Teemu Piippo |
added support for inverting circular primitives
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Tue, 19 Jun 2018 22:45:10 +0300 |
Teemu Piippo |
fixed generation of disc negatives
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Tue, 19 Jun 2018 22:00:46 +0300 |
Teemu Piippo |
simplified
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Tue, 19 Jun 2018 21:57:39 +0300 |
Teemu Piippo |
fixed chord triangle count formula
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Tue, 19 Jun 2018 21:49:21 +0300 |
Teemu Piippo |
fixed bugs regarding primitives, added chord substitution
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Sun, 17 Jun 2018 17:07:29 +0300 |
Teemu Piippo |
added support for open/closed cylinders in LDCircularPrimitive
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Sun, 17 Jun 2018 16:13:24 +0300 |
Teemu Piippo |
Circular primitive editor complete
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Sun, 17 Jun 2018 14:06:03 +0300 |
Teemu Piippo |
replaced overloads with a new 'xyz' function
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Sun, 17 Jun 2018 13:57:00 +0300 |
Teemu Piippo |
replaced GLRotationMatrix with QMatrix4x4
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Sun, 17 Jun 2018 13:53:33 +0300 |
Teemu Piippo |
replaced the Matrix class with QMatrix4x4
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Sun, 10 Jun 2018 23:25:08 +0300 |
Teemu Piippo |
some rework in description
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Sun, 10 Jun 2018 23:07:24 +0300 |
Teemu Piippo |
fixed bugs regarding circular primitives
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