Mon, 30 Jun 2014 05:52:10 +0300 |
Santeri Piippo |
- refactor
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changeset |
files
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Sun, 29 Jun 2014 17:06:21 +0300 |
Santeri Piippo |
- added ability to filter out surfaces/edgelines/condlines from the viewport
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files
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Sun, 29 Jun 2014 15:22:43 +0300 |
Santeri Piippo |
- refactored stuff
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files
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Sun, 22 Jun 2014 21:13:50 +0300 |
Santeri Piippo |
- refactor
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changeset |
files
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Sun, 22 Jun 2014 18:33:26 +0300 |
Santeri Piippo |
- ringfinder: attempt to upscale fractional radii to integral ones. this improves results
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files
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Sun, 22 Jun 2014 17:55:27 +0300 |
Santeri Piippo |
- refactored up the ringfinder, apply -DDEBUG with RelWithDebInfo
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files
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Sun, 22 Jun 2014 17:27:50 +0300 |
Santeri Piippo |
- imported the .gitignore from the old git repository as .hgignore and adapted it slightly
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files
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Sun, 22 Jun 2014 14:23:35 +0000 |
crimsondusk |
README.md edited online with Bitbucket
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files
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Sun, 22 Jun 2014 17:17:32 +0300 |
Santeri Piippo |
- adapted the code to use hg-based updaterevision
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files
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Sun, 22 Jun 2014 14:51:41 +0300 |
Santeri Piippo |
- transitioned from git to hg
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files
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Sun, 22 Jun 2014 03:55:56 +0300 |
Santeri Piippo |
- moved most of LDColorData API into LDColor
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files
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Mon, 16 Jun 2014 18:31:13 +0300 |
Santeri Piippo |
- refactor. got rid of the LDSharedVertex nonsense, fixed up split lines action
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files
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Mon, 16 Jun 2014 17:55:10 +0300 |
Santeri Piippo |
- added split lines action, doesn't yet work very well
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files
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Mon, 16 Jun 2014 15:32:33 +0300 |
Santeri Piippo |
- allow 5 decimals for grid precision
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files
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Sun, 15 Jun 2014 19:21:43 +0300 |
Santeri Piippo |
- refactor glRenderer.h
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files
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Sat, 14 Jun 2014 19:41:09 +0300 |
Santeri Piippo |
- made transparent direct colors a compile-time opt-in since it appears to be non-standard
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changeset |
files
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